Bug fix and improvement to FBX camera field-of-view during import. #5175
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For FBX files, mHorizontalFOV was being computed from the full field-of-view, not from the center to the edge. Scaled by 0.5.
Also, some software (Maya) does not put the field-of-view in FBX, but it can be computed from focal length and image width. This patch detects if FOV hasn't been set in the file and computes it.
This is not an exhaustive fix to FBX cameras, but is an improvement for common uses.