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HARFANG® Voxel World Prototype

This prototype demonstrates the usage of Minecraft Mechanics (chunks, procedural world generation) using the HARFANG API in Python.

To run the prototype:

  1. Download or clone this repository to your computer (eg. in d:/minecraft_prototype).
  2. Download assetc for your platform from here to compile the resources.
  3. Drag and drop the resources folder on the assetc executable -OR- execute assetc passing it the path to the resources folder (eg. assetc d:/minecraft_prototype/resources).

assetc drag & drop

After the compilation process finishes, you will see a resources_compiled folder next to the tutorials resources folder.

You can now execute the prototype from the folder you unzipped it to.

D:\minecraft_prototype>python "mcgen 1.02.py"

Screenshots

  • Using the AAA Rendering Pipeline AAA rendering pipeline

  • Using the basic Rendering Pipeline Basic rendering pipeline

  • Placing blocks Harfang in Cubes

Single Cube

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  • Python 44.5%
  • Shell 26.6%
  • Scala 22.5%
  • SuperCollider 6.4%