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temp.json
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temp.json
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{
"version": "0.0.1",
"user-logs-on": {
"game/server/{serverId}/events/player/{playerId}/connect": {
"playerId": {
"min": 0,
"max": 2000
},
"serverId": {
"min": 0,
"max": 4
}
}
},
"user-gameLoop": {
"loop": {
"interval": 600,
"cycles": 5,
"game/server/{serverId}/events/player/{playerId}/hit": {
"serverId": "1",
"playerId": {
"regex": "^[\\w\\d]{1,22}$"
},
"payload": {
"crit": 125,
"apDamage": 30
}
},
"game/server/{serverId}/events/player/{playerId}/item/{itemId}/pickup": {
"serverId": "1",
"playerId": {
"regex": "^[\\w\\d]{1,22}$"
},
"itemId": {
"min": 0,
"max": 4
}
},
"game/server/{serverId}/events/player/{playerId}/chat": {
"serverId": "1",
"playerId": {
"regex": "^[\\w\\d]{1,22}$"
},
"payload": "well played m8"
}
}
},
"scenario-SimpleGame": [
"user-logs-on",
"user-gameLoop"
]
}