Releases: atennert/hangman
Version 0.2.8
Version 0.2.7
Kraut-support is back! The game now gets its nouns from Krautipsum (https://krautipsum.de). The word list remains as backup in case of communication problems.
I also fixed a security alert for merge, which is a build tooling dependency.
And yes, we just jumped from 0.2.5 to 0.2.7, because it's late :D
Version 0.2.5
- Added about and privacy policy section
- minor graphical fixes
Version 0.2.4
Fixed accessibility by using real buttons on keyboard, making the updates of the result field annoying and refactoring the dialogs to screens.
Version 0.2.3
Fixed multiple appearing dialogs
Added and fixed some tooling
->
Version 0.2.2
A new Hangman version is here.
The new features are modal dialogs and the go-to-menu button in the game ended dialog.
I also switched tooling to gulp scripts and upgraded to gulp 4 in a later commit to get security fixes for dependencies.
Enjoy!
Version 0.2.0
This version contains a general restructuring of the UI. I added a router, which handles the current UI state. I also added the buttons ä, ö, ü and ß from the German alphabet and fixed the keyboard related issue KeyboardEvent.which deprecated #15.
Version 0.1.0
Now with messages :D
Hangman 0.0.5
Changes:
- Fixed layout
- Switched to TypeScript
- Setup node build framework
- Added Travis CI config
- Switched to german word list (Kraut currently unused, because it's SSH certificate is currently 'broken')
Issues:
Readme has double status entries. It's already fixed, but will be part of the next release.