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Use SDL to write text to textures #6

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atisharma opened this issue Nov 21, 2022 · 0 comments
Open

Use SDL to write text to textures #6

atisharma opened this issue Nov 21, 2022 · 0 comments

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@atisharma
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At the moment freetype is used to write text directly to the bf_* arrays.
This means a direct dependency on freetype and a lot of code.

It would probably be simpler to use SDL's TTF_RenderText_Solid or similar to write the text.

The clock would be the easiest place to start.

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