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// This source file is generated by nclang PInvokeGenerator.
using System;
using System.Runtime.InteropServices;
namespace SoundIOSharp {
enum SoundIoError // soundio.h (72, 6)
{
SoundIoErrorNone = 0,
SoundIoErrorNoMem = 1,
SoundIoErrorInitAudioBackend = 2,
SoundIoErrorSystemResources = 3,
SoundIoErrorOpeningDevice = 4,
SoundIoErrorNoSuchDevice = 5,
SoundIoErrorInvalid = 6,
SoundIoErrorBackendUnavailable = 7,
SoundIoErrorStreaming = 8,
SoundIoErrorIncompatibleDevice = 9,
SoundIoErrorNoSuchClient = 10,
SoundIoErrorIncompatibleBackend = 11,
SoundIoErrorBackendDisconnected = 12,
SoundIoErrorInterrupted = 13,
SoundIoErrorUnderflow = 14,
SoundIoErrorEncodingString = 15,
}
enum SoundIoChannelId // soundio.h (106, 6)
{
SoundIoChannelIdInvalid = 0,
SoundIoChannelIdFrontLeft = 1,
SoundIoChannelIdFrontRight = 2,
SoundIoChannelIdFrontCenter = 3,
SoundIoChannelIdLfe = 4,
SoundIoChannelIdBackLeft = 5,
SoundIoChannelIdBackRight = 6,
SoundIoChannelIdFrontLeftCenter = 7,
SoundIoChannelIdFrontRightCenter = 8,
SoundIoChannelIdBackCenter = 9,
SoundIoChannelIdSideLeft = 10,
SoundIoChannelIdSideRight = 11,
SoundIoChannelIdTopCenter = 12,
SoundIoChannelIdTopFrontLeft = 13,
SoundIoChannelIdTopFrontCenter = 14,
SoundIoChannelIdTopFrontRight = 15,
SoundIoChannelIdTopBackLeft = 16,
SoundIoChannelIdTopBackCenter = 17,
SoundIoChannelIdTopBackRight = 18,
SoundIoChannelIdBackLeftCenter = 19,
SoundIoChannelIdBackRightCenter = 20,
SoundIoChannelIdFrontLeftWide = 21,
SoundIoChannelIdFrontRightWide = 22,
SoundIoChannelIdFrontLeftHigh = 23,
SoundIoChannelIdFrontCenterHigh = 24,
SoundIoChannelIdFrontRightHigh = 25,
SoundIoChannelIdTopFrontLeftCenter = 26,
SoundIoChannelIdTopFrontRightCenter = 27,
SoundIoChannelIdTopSideLeft = 28,
SoundIoChannelIdTopSideRight = 29,
SoundIoChannelIdLeftLfe = 30,
SoundIoChannelIdRightLfe = 31,
SoundIoChannelIdLfe2 = 32,
SoundIoChannelIdBottomCenter = 33,
SoundIoChannelIdBottomLeftCenter = 34,
SoundIoChannelIdBottomRightCenter = 35,
SoundIoChannelIdMsMid = 36,
SoundIoChannelIdMsSide = 37,
SoundIoChannelIdAmbisonicW = 38,
SoundIoChannelIdAmbisonicX = 39,
SoundIoChannelIdAmbisonicY = 40,
SoundIoChannelIdAmbisonicZ = 41,
SoundIoChannelIdXyX = 42,
SoundIoChannelIdXyY = 43,
SoundIoChannelIdHeadphonesLeft = 44,
SoundIoChannelIdHeadphonesRight = 45,
SoundIoChannelIdClickTrack = 46,
SoundIoChannelIdForeignLanguage = 47,
SoundIoChannelIdHearingImpaired = 48,
SoundIoChannelIdNarration = 49,
SoundIoChannelIdHaptic = 50,
SoundIoChannelIdDialogCentricMix = 51,
SoundIoChannelIdAux = 52,
SoundIoChannelIdAux0 = 53,
SoundIoChannelIdAux1 = 54,
SoundIoChannelIdAux2 = 55,
SoundIoChannelIdAux3 = 56,
SoundIoChannelIdAux4 = 57,
SoundIoChannelIdAux5 = 58,
SoundIoChannelIdAux6 = 59,
SoundIoChannelIdAux7 = 60,
SoundIoChannelIdAux8 = 61,
SoundIoChannelIdAux9 = 62,
SoundIoChannelIdAux10 = 63,
SoundIoChannelIdAux11 = 64,
SoundIoChannelIdAux12 = 65,
SoundIoChannelIdAux13 = 66,
SoundIoChannelIdAux14 = 67,
SoundIoChannelIdAux15 = 68,
}
enum SoundIoChannelLayoutId // soundio.h (189, 6)
{
SoundIoChannelLayoutIdMono = 0,
SoundIoChannelLayoutIdStereo = 1,
SoundIoChannelLayoutId2Point1 = 2,
SoundIoChannelLayoutId3Point0 = 3,
SoundIoChannelLayoutId3Point0Back = 4,
SoundIoChannelLayoutId3Point1 = 5,
SoundIoChannelLayoutId4Point0 = 6,
SoundIoChannelLayoutIdQuad = 7,
SoundIoChannelLayoutIdQuadSide = 8,
SoundIoChannelLayoutId4Point1 = 9,
SoundIoChannelLayoutId5Point0Back = 10,
SoundIoChannelLayoutId5Point0Side = 11,
SoundIoChannelLayoutId5Point1 = 12,
SoundIoChannelLayoutId5Point1Back = 13,
SoundIoChannelLayoutId6Point0Side = 14,
SoundIoChannelLayoutId6Point0Front = 15,
SoundIoChannelLayoutIdHexagonal = 16,
SoundIoChannelLayoutId6Point1 = 17,
SoundIoChannelLayoutId6Point1Back = 18,
SoundIoChannelLayoutId6Point1Front = 19,
SoundIoChannelLayoutId7Point0 = 20,
SoundIoChannelLayoutId7Point0Front = 21,
SoundIoChannelLayoutId7Point1 = 22,
SoundIoChannelLayoutId7Point1Wide = 23,
SoundIoChannelLayoutId7Point1WideBack = 24,
SoundIoChannelLayoutIdOctagonal = 25,
}
enum SoundIoBackend // soundio.h (218, 6)
{
SoundIoBackendNone = 0,
SoundIoBackendJack = 1,
SoundIoBackendPulseAudio = 2,
SoundIoBackendAlsa = 3,
SoundIoBackendCoreAudio = 4,
SoundIoBackendWasapi = 5,
SoundIoBackendDummy = 6,
}
enum SoundIoDeviceAim // soundio.h (228, 6)
{
SoundIoDeviceAimInput = 0,
SoundIoDeviceAimOutput = 1,
}
enum SoundIoFormat // soundio.h (235, 6)
{
SoundIoFormatInvalid = 0,
SoundIoFormatS8 = 1,
SoundIoFormatU8 = 2,
SoundIoFormatS16LE = 3,
SoundIoFormatS16BE = 4,
SoundIoFormatU16LE = 5,
SoundIoFormatU16BE = 6,
SoundIoFormatS24LE = 7,
SoundIoFormatS24BE = 8,
SoundIoFormatU24LE = 9,
SoundIoFormatU24BE = 10,
SoundIoFormatS32LE = 11,
SoundIoFormatS32BE = 12,
SoundIoFormatU32LE = 13,
SoundIoFormatU32BE = 14,
SoundIoFormatFloat32LE = 15,
SoundIoFormatFloat32BE = 16,
SoundIoFormatFloat64LE = 17,
SoundIoFormatFloat64BE = 18,
}
[StructLayout (LayoutKind.Sequential)]
struct SoundIoChannelLayout // soundio.h (306, 8)
{
[CTypeDetails ("Pointer<char>")]public System.IntPtr @name;
public int @channel_count;
[MarshalAs (UnmanagedType.ByValArray, SizeConst=24)]
[CTypeDetails ("ConstArrayOf<SoundIoChannelId>")] public SoundIoChannelId[] @channels;
}
[StructLayout (LayoutKind.Sequential)]
struct SoundIoSampleRateRange // soundio.h (313, 8)
{
public int @min;
public int @max;
}
[StructLayout (LayoutKind.Sequential)]
struct SoundIoChannelArea // soundio.h (319, 8)
{
[CTypeDetails ("Pointer<byte>")]public System.IntPtr @ptr;
public int @step;
}
[StructLayout (LayoutKind.Sequential)]
struct SoundIo // soundio.h (328, 8)
{
[CTypeDetails ("Pointer<void>")]public System.IntPtr @userdata;
[CTypeDetails ("Pointer<void (SoundIo *)>")]public Delegates.delegate0 @on_devices_change;
[CTypeDetails ("Pointer<void (SoundIo *, int)>")]public Delegates.delegate1 @on_backend_disconnect;
[CTypeDetails ("Pointer<void (SoundIo *)>")]public Delegates.delegate0 @on_events_signal;
public SoundIoBackend @current_backend;
[CTypeDetails ("Pointer<char>")]public System.IntPtr @app_name;
[CTypeDetails ("Pointer<void ()>")]public Delegates.delegate2 @emit_rtprio_warning;
[CTypeDetails ("Pointer<void (const char *)>")]public Delegates.delegate3 @jack_info_callback;
[CTypeDetails ("Pointer<void (const char *)>")]public Delegates.delegate3 @jack_error_callback;
}
[StructLayout (LayoutKind.Sequential)]
struct SoundIoDevice // soundio.h (387, 8)
{
[CTypeDetails ("Pointer<SoundIo>")]public System.IntPtr @soundio;
[CTypeDetails ("Pointer<byte>")]public System.IntPtr @id;
[CTypeDetails ("Pointer<byte>")]public System.IntPtr @name;
public SoundIoDeviceAim @aim;
[CTypeDetails ("Pointer<SoundIoChannelLayout>")]public System.IntPtr @layouts;
public int @layout_count;
public SoundIoChannelLayout @current_layout;
[CTypeDetails ("Pointer<SoundIoFormat>")]public System.IntPtr @formats;
public int @format_count;
public SoundIoFormat @current_format;
[CTypeDetails ("Pointer<SoundIoSampleRateRange>")]public System.IntPtr @sample_rates;
public int @sample_rate_count;
public int @sample_rate_current;
public double @software_latency_min;
public double @software_latency_max;
public double @software_latency_current;
public bool @is_raw;
public int @ref_count;
public int @probe_error;
}
[StructLayout (LayoutKind.Sequential)]
struct SoundIoOutStream // soundio.h (497, 8)
{
[CTypeDetails ("Pointer<SoundIoDevice>")]public System.IntPtr @device;
public SoundIoFormat @format;
public int @sample_rate;
public SoundIoChannelLayout @layout;
public double @software_latency;
public float @volume;
[CTypeDetails ("Pointer<void>")]public System.IntPtr @userdata;
[CTypeDetails ("Pointer<void (SoundIoOutStream *, int, int)>")]public Delegates.delegate4 @write_callback;
[CTypeDetails ("Pointer<void (SoundIoOutStream *)>")]public Delegates.delegate5 @underflow_callback;
[CTypeDetails ("Pointer<void (SoundIoOutStream *, int)>")]public Delegates.delegate6 @error_callback;
[CTypeDetails ("Pointer<char>")]public System.IntPtr @name;
public bool @non_terminal_hint;
public int @bytes_per_frame;
public int @bytes_per_sample;
public int @layout_error;
}
[StructLayout (LayoutKind.Sequential)]
struct SoundIoInStream // soundio.h (600, 8)
{
[CTypeDetails ("Pointer<SoundIoDevice>")]public System.IntPtr @device;
public SoundIoFormat @format;
public int @sample_rate;
public SoundIoChannelLayout @layout;
public double @software_latency;
[CTypeDetails ("Pointer<void>")]public System.IntPtr @userdata;
[CTypeDetails ("Pointer<void (SoundIoInStream *, int, int)>")]public Delegates.delegate7 @read_callback;
[CTypeDetails ("Pointer<void (SoundIoInStream *)>")]public Delegates.delegate8 @overflow_callback;
[CTypeDetails ("Pointer<void (SoundIoInStream *, int)>")]public Delegates.delegate9 @error_callback;
[CTypeDetails ("Pointer<char>")]public System.IntPtr @name;
public bool @non_terminal_hint;
public int @bytes_per_frame;
public int @bytes_per_sample;
public int @layout_error;
}
[StructLayout (LayoutKind.Sequential)]
struct SoundIoRingBuffer // soundio.h (1170, 8)
{
}
partial class Natives
{
const string LibraryName = "soundio";
// function soundio_version_string - soundio.h (682, 28)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_version_string ();
// function soundio_version_major - soundio.h (684, 20)
[DllImport (LibraryName)]
internal static extern int soundio_version_major ();
// function soundio_version_minor - soundio.h (686, 20)
[DllImport (LibraryName)]
internal static extern int soundio_version_minor ();
// function soundio_version_patch - soundio.h (688, 20)
[DllImport (LibraryName)]
internal static extern int soundio_version_patch ();
// function soundio_create - soundio.h (694, 32)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_create ();
// function soundio_destroy - soundio.h (695, 21)
[DllImport (LibraryName)]
internal static extern void soundio_destroy ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_connect - soundio.h (705, 20)
[DllImport (LibraryName)]
internal static extern int soundio_connect ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_connect_backend - soundio.h (717, 20)
[DllImport (LibraryName)]
internal static extern int soundio_connect_backend ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio, SoundIoBackend @backend);
// function soundio_disconnect - soundio.h (718, 21)
[DllImport (LibraryName)]
internal static extern void soundio_disconnect ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_strerror - soundio.h (721, 28)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_strerror (int @error);
// function soundio_backend_name - soundio.h (723, 28)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_backend_name (SoundIoBackend @backend);
// function soundio_backend_count - soundio.h (726, 20)
[DllImport (LibraryName)]
internal static extern int soundio_backend_count ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_get_backend - soundio.h (729, 36)
[DllImport (LibraryName)]
internal static extern SoundIoBackend soundio_get_backend ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
// function soundio_have_backend - soundio.h (732, 21)
[DllImport (LibraryName)]
internal static extern bool soundio_have_backend (SoundIoBackend @backend);
// function soundio_flush_events - soundio.h (756, 21)
[DllImport (LibraryName)]
internal static extern void soundio_flush_events ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_wait_events - soundio.h (760, 21)
[DllImport (LibraryName)]
internal static extern void soundio_wait_events ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_wakeup - soundio.h (763, 21)
[DllImport (LibraryName)]
internal static extern void soundio_wakeup ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_force_device_scan - soundio.h (780, 21)
[DllImport (LibraryName)]
internal static extern void soundio_force_device_scan ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_channel_layout_equal - soundio.h (787, 21)
[DllImport (LibraryName)]
internal static extern bool soundio_channel_layout_equal ([CTypeDetails ("Pointer<SoundIoChannelLayout>")]System.IntPtr @a, [CTypeDetails ("Pointer<SoundIoChannelLayout>")]System.IntPtr @b);
// function soundio_get_channel_name - soundio.h (791, 28)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_get_channel_name (SoundIoChannelId @id);
// function soundio_parse_channel_id - soundio.h (795, 38)
[DllImport (LibraryName)]
internal static extern SoundIoChannelId soundio_parse_channel_id ([CTypeDetails ("Pointer<char>")]System.IntPtr @str, int @str_len);
// function soundio_channel_layout_builtin_count - soundio.h (798, 20)
[DllImport (LibraryName)]
internal static extern int soundio_channel_layout_builtin_count ();
// function soundio_channel_layout_get_builtin - soundio.h (803, 51)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_channel_layout_get_builtin (int @index);
// function soundio_channel_layout_get_default - soundio.h (806, 51)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_channel_layout_get_default (int @channel_count);
// function soundio_channel_layout_find_channel - soundio.h (809, 20)
[DllImport (LibraryName)]
internal static extern int soundio_channel_layout_find_channel ([CTypeDetails ("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout, SoundIoChannelId @channel);
// function soundio_channel_layout_detect_builtin - soundio.h (814, 21)
[DllImport (LibraryName)]
internal static extern bool soundio_channel_layout_detect_builtin ([CTypeDetails ("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout);
// function soundio_best_matching_channel_layout - soundio.h (819, 51)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_best_matching_channel_layout ([CTypeDetails ("Pointer<SoundIoChannelLayout>")]System.IntPtr @preferred_layouts, int @preferred_layout_count, [CTypeDetails ("Pointer<SoundIoChannelLayout>")]System.IntPtr @available_layouts, int @available_layout_count);
// function soundio_sort_channel_layouts - soundio.h (824, 21)
[DllImport (LibraryName)]
internal static extern void soundio_sort_channel_layouts ([CTypeDetails ("Pointer<SoundIoChannelLayout>")]System.IntPtr @layouts, int @layout_count);
// function soundio_get_bytes_per_sample - soundio.h (830, 20)
[DllImport (LibraryName)]
internal static extern int soundio_get_bytes_per_sample (SoundIoFormat @format);
// function soundio_get_bytes_per_frame - soundio.h (833, 19)
[DllImport (LibraryName)]
internal static extern int soundio_get_bytes_per_frame (SoundIoFormat @format, int @channel_count);
// function soundio_get_bytes_per_second - soundio.h (838, 19)
[DllImport (LibraryName)]
internal static extern int soundio_get_bytes_per_second (SoundIoFormat @format, int @channel_count, int @sample_rate);
// function soundio_format_string - soundio.h (845, 29)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_format_string (SoundIoFormat @format);
// function soundio_input_device_count - soundio.h (861, 20)
[DllImport (LibraryName)]
internal static extern int soundio_input_device_count ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_output_device_count - soundio.h (864, 20)
[DllImport (LibraryName)]
internal static extern int soundio_output_device_count ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_get_input_device - soundio.h (870, 38)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_get_input_device ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
// function soundio_get_output_device - soundio.h (875, 38)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_get_output_device ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
// function soundio_default_input_device_index - soundio.h (880, 20)
[DllImport (LibraryName)]
internal static extern int soundio_default_input_device_index ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_default_output_device_index - soundio.h (885, 20)
[DllImport (LibraryName)]
internal static extern int soundio_default_output_device_index ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio);
// function soundio_device_ref - soundio.h (888, 21)
[DllImport (LibraryName)]
internal static extern void soundio_device_ref ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device);
// function soundio_device_unref - soundio.h (891, 21)
[DllImport (LibraryName)]
internal static extern void soundio_device_unref ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device);
// function soundio_device_equal - soundio.h (895, 21)
[DllImport (LibraryName)]
internal static extern bool soundio_device_equal ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @a, [CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @b);
// function soundio_device_sort_channel_layouts - soundio.h (900, 21)
[DllImport (LibraryName)]
internal static extern void soundio_device_sort_channel_layouts ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device);
// function soundio_device_supports_format - soundio.h (904, 21)
[DllImport (LibraryName)]
internal static extern bool soundio_device_supports_format ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device, SoundIoFormat @format);
// function soundio_device_supports_layout - soundio.h (909, 21)
[DllImport (LibraryName)]
internal static extern bool soundio_device_supports_layout ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device, [CTypeDetails ("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout);
// function soundio_device_supports_sample_rate - soundio.h (914, 21)
[DllImport (LibraryName)]
internal static extern bool soundio_device_supports_sample_rate ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device, int @sample_rate);
// function soundio_device_nearest_sample_rate - soundio.h (919, 20)
[DllImport (LibraryName)]
internal static extern int soundio_device_nearest_sample_rate ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device, int @sample_rate);
// function soundio_outstream_create - soundio.h (929, 41)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_outstream_create ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device);
// function soundio_outstream_destroy - soundio.h (931, 21)
[DllImport (LibraryName)]
internal static extern void soundio_outstream_destroy ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
// function soundio_outstream_open - soundio.h (954, 20)
[DllImport (LibraryName)]
internal static extern int soundio_outstream_open ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
// function soundio_outstream_start - soundio.h (965, 20)
[DllImport (LibraryName)]
internal static extern int soundio_outstream_start ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
// function soundio_outstream_begin_write - soundio.h (997, 20)
[DllImport (LibraryName)]
internal static extern int soundio_outstream_begin_write ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, [CTypeDetails ("Pointer<System.IntPtr>")]System.IntPtr @areas, [CTypeDetails ("Pointer<int>")]System.IntPtr @frame_count);
// function soundio_outstream_end_write - soundio.h (1009, 20)
[DllImport (LibraryName)]
internal static extern int soundio_outstream_end_write ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
// function soundio_outstream_clear_buffer - soundio.h (1024, 20)
[DllImport (LibraryName)]
internal static extern int soundio_outstream_clear_buffer ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
// function soundio_outstream_pause - soundio.h (1045, 20)
[DllImport (LibraryName)]
internal static extern int soundio_outstream_pause ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, bool @pause);
// function soundio_outstream_get_latency - soundio.h (1058, 20)
[DllImport (LibraryName)]
internal static extern int soundio_outstream_get_latency ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, [CTypeDetails ("Pointer<double>")]System.IntPtr @out_latency);
// function soundio_outstream_set_volume - soundio.h (1061, 20)
[DllImport (LibraryName)]
internal static extern int soundio_outstream_set_volume ([CTypeDetails ("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, double @volume);
// function soundio_instream_create - soundio.h (1071, 40)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_instream_create ([CTypeDetails ("Pointer<SoundIoDevice>")]System.IntPtr @device);
// function soundio_instream_destroy - soundio.h (1073, 21)
[DllImport (LibraryName)]
internal static extern void soundio_instream_destroy ([CTypeDetails ("Pointer<SoundIoInStream>")]System.IntPtr @instream);
// function soundio_instream_open - soundio.h (1093, 20)
[DllImport (LibraryName)]
internal static extern int soundio_instream_open ([CTypeDetails ("Pointer<SoundIoInStream>")]System.IntPtr @instream);
// function soundio_instream_start - soundio.h (1102, 20)
[DllImport (LibraryName)]
internal static extern int soundio_instream_start ([CTypeDetails ("Pointer<SoundIoInStream>")]System.IntPtr @instream);
// function soundio_instream_begin_read - soundio.h (1133, 20)
[DllImport (LibraryName)]
internal static extern int soundio_instream_begin_read ([CTypeDetails ("Pointer<SoundIoInStream>")]System.IntPtr @instream, [CTypeDetails ("Pointer<System.IntPtr>")]System.IntPtr @areas, [CTypeDetails ("Pointer<int>")]System.IntPtr @frame_count);
// function soundio_instream_end_read - soundio.h (1143, 20)
[DllImport (LibraryName)]
internal static extern int soundio_instream_end_read ([CTypeDetails ("Pointer<SoundIoInStream>")]System.IntPtr @instream);
// function soundio_instream_pause - soundio.h (1156, 20)
[DllImport (LibraryName)]
internal static extern int soundio_instream_pause ([CTypeDetails ("Pointer<SoundIoInStream>")]System.IntPtr @instream, bool @pause);
// function soundio_instream_get_latency - soundio.h (1166, 20)
[DllImport (LibraryName)]
internal static extern int soundio_instream_get_latency ([CTypeDetails ("Pointer<SoundIoInStream>")]System.IntPtr @instream, [CTypeDetails ("Pointer<double>")]System.IntPtr @out_latency);
// function soundio_ring_buffer_create - soundio.h (1181, 42)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_ring_buffer_create ([CTypeDetails ("Pointer<SoundIo>")]System.IntPtr @soundio, int @requested_capacity);
// function soundio_ring_buffer_destroy - soundio.h (1182, 21)
[DllImport (LibraryName)]
internal static extern void soundio_ring_buffer_destroy ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
// function soundio_ring_buffer_capacity - soundio.h (1186, 20)
[DllImport (LibraryName)]
internal static extern int soundio_ring_buffer_capacity ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
// function soundio_ring_buffer_write_ptr - soundio.h (1189, 22)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_ring_buffer_write_ptr ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
// function soundio_ring_buffer_advance_write_ptr - soundio.h (1191, 21)
[DllImport (LibraryName)]
internal static extern void soundio_ring_buffer_advance_write_ptr ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer, int @count);
// function soundio_ring_buffer_read_ptr - soundio.h (1194, 22)
[DllImport (LibraryName)]
internal static extern System.IntPtr soundio_ring_buffer_read_ptr ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
// function soundio_ring_buffer_advance_read_ptr - soundio.h (1196, 21)
[DllImport (LibraryName)]
internal static extern void soundio_ring_buffer_advance_read_ptr ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer, int @count);
// function soundio_ring_buffer_fill_count - soundio.h (1199, 20)
[DllImport (LibraryName)]
internal static extern int soundio_ring_buffer_fill_count ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
// function soundio_ring_buffer_free_count - soundio.h (1202, 20)
[DllImport (LibraryName)]
internal static extern int soundio_ring_buffer_free_count ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
// function soundio_ring_buffer_clear - soundio.h (1205, 21)
[DllImport (LibraryName)]
internal static extern void soundio_ring_buffer_clear ([CTypeDetails ("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
}
class Delegates
{
public delegate void delegate0 (System.IntPtr p0);
public delegate void delegate1 (System.IntPtr p0, int p1);
public delegate void delegate2 ();
public delegate void delegate3 (System.IntPtr p0);
public delegate void delegate4 (System.IntPtr p0, int p1, int p2);
public delegate void delegate5 (System.IntPtr p0);
public delegate void delegate6 (System.IntPtr p0, int p1);
public delegate void delegate7 (System.IntPtr p0, int p1, int p2);
public delegate void delegate8 (System.IntPtr p0);
public delegate void delegate9 (System.IntPtr p0, int p1);
}
public struct Pointer<T>
{
public IntPtr Handle;
public static implicit operator IntPtr (Pointer<T> value) { return value.Handle; }
public static implicit operator Pointer<T> (IntPtr value) { return new Pointer<T> (value); }
public Pointer (IntPtr handle)
{
Handle = handle;
}
public override bool Equals (object obj)
{
return obj is Pointer<T> && this == (Pointer<T>) obj;
}
public override int GetHashCode ()
{
return (int) Handle;
}
public static bool operator == (Pointer<T> p1, Pointer<T> p2)
{
return p1.Handle == p2.Handle;
}
public static bool operator != (Pointer<T> p1, Pointer<T> p2)
{
return p1.Handle != p2.Handle;
}
}
public struct ArrayOf<T> {}
public struct ConstArrayOf<T> {}
public class CTypeDetailsAttribute : Attribute
{
public CTypeDetailsAttribute (string value)
{
Value = value;
}
public string Value { get; set; }
}
}