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update image size
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wtholliday committed May 29, 2024
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vger is a vector graphics renderer which renders a limited set of primitives, but does so almost entirely on the GPU. Works on iOS and macOS. API is plain C. Rust port is [here](https://github.com/audulus/vger-rs).

<img src="demo.png" alt="demo" width="256" height="256">
<img src="demo.png" alt="demo" width="300" height="450">

Each primitive can be filled with a solid color, gradient, or texture. vger renders primitives as instanced quads, with most of the calculations done in the fragment shader.

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