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feat(utils): methods for getting random vec3
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WakelessSloth56 committed Jun 27, 2022
1 parent de09208 commit 057eb93
Showing 1 changed file with 17 additions and 2 deletions.
Expand Up @@ -3,7 +3,9 @@
import java.util.Random;
import org.auioc.mcmod.arnicalib.utils.java.RandomUtils;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;


public interface PositionUtils {
Expand All @@ -22,13 +24,26 @@ static boolean canStandOnSafely(BlockPos pos, Level level) {
return BlockUtils.canStandOnSafely(level.getBlockState(pos));
}

static BlockPos random(BlockPos center, int radius, Random random) {
return new BlockPos(
static Vec3i random(Vec3i center, int radius, Random random) {
radius += 1;
return new Vec3i(
center.getX() + RandomUtils.offset(radius, random),
center.getY() + RandomUtils.offset(radius, random),
center.getZ() + RandomUtils.offset(radius, random)
);
}

static Vec3 random(Vec3 center, double radius, Random random) {
radius += 1.0D;
return new Vec3(
center.x + RandomUtils.offset(radius, random),
center.y + RandomUtils.offset(radius, random),
center.z + RandomUtils.offset(radius, random)
);
}

static BlockPos random(BlockPos center, int radius, Random random) {
return new BlockPos(random(center, radius, random));
}

}

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