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src/main/java/org/auioc/mcmod/arnicalib/utils/game/TagCreator.java
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package org.auioc.mcmod.arnicalib.utils.game; | ||
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import net.minecraft.core.Registry; | ||
import net.minecraft.core.particles.ParticleType; | ||
import net.minecraft.resources.ResourceKey; | ||
import net.minecraft.resources.ResourceLocation; | ||
import net.minecraft.sounds.SoundEvent; | ||
import net.minecraft.tags.TagKey; | ||
import net.minecraft.world.effect.MobEffect; | ||
import net.minecraft.world.entity.EntityType; | ||
import net.minecraft.world.entity.ai.attributes.Attribute; | ||
import net.minecraft.world.entity.npc.VillagerProfession; | ||
import net.minecraft.world.entity.npc.VillagerType; | ||
import net.minecraft.world.inventory.MenuType; | ||
import net.minecraft.world.item.Item; | ||
import net.minecraft.world.item.alchemy.Potion; | ||
import net.minecraft.world.item.crafting.RecipeSerializer; | ||
import net.minecraft.world.item.crafting.RecipeType; | ||
import net.minecraft.world.item.enchantment.Enchantment; | ||
import net.minecraft.world.level.Level; | ||
import net.minecraft.world.level.biome.Biome; | ||
import net.minecraft.world.level.block.Block; | ||
import net.minecraft.world.level.block.entity.BlockEntityType; | ||
import net.minecraft.world.level.dimension.DimensionType; | ||
import net.minecraft.world.level.gameevent.GameEvent; | ||
import net.minecraft.world.level.material.Fluid; | ||
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public class TagCreator { | ||
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public static <T> TagKey<T> tag(ResourceKey<? extends Registry<T>> registryKey, ResourceLocation tag) { | ||
return TagKey.create(registryKey, tag); | ||
} | ||
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public static TagKey<Attribute> attribute(ResourceLocation tag) { | ||
return tag(Registry.ATTRIBUTE_REGISTRY, tag); | ||
} | ||
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public static TagKey<Biome> biome(ResourceLocation tag) { | ||
return tag(Registry.BIOME_REGISTRY, tag); | ||
} | ||
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public static TagKey<BlockEntityType<?>> blockEntity(ResourceLocation tag) { | ||
return tag(Registry.BLOCK_ENTITY_TYPE_REGISTRY, tag); | ||
} | ||
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public static TagKey<Block> block(ResourceLocation tag) { | ||
return tag(Registry.BLOCK_REGISTRY, tag); | ||
} | ||
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public static TagKey<DimensionType> dimensionType(ResourceLocation tag) { | ||
return tag(Registry.DIMENSION_TYPE_REGISTRY, tag); | ||
} | ||
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public static TagKey<Level> dimension(ResourceLocation tag) { | ||
return tag(Registry.DIMENSION_REGISTRY, tag); | ||
} | ||
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public static TagKey<MobEffect> mobEffect(ResourceLocation tag) { | ||
return tag(Registry.MOB_EFFECT_REGISTRY, tag); | ||
} | ||
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public static TagKey<Enchantment> enchantment(ResourceLocation tag) { | ||
return tag(Registry.ENCHANTMENT_REGISTRY, tag); | ||
} | ||
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public static TagKey<EntityType<?>> entityType(ResourceLocation tag) { | ||
return tag(Registry.ENTITY_TYPE_REGISTRY, tag); | ||
} | ||
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public static TagKey<Fluid> fluid(ResourceLocation tag) { | ||
return tag(Registry.FLUID_REGISTRY, tag); | ||
} | ||
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public static TagKey<GameEvent> gameEvent(ResourceLocation tag) { | ||
return tag(Registry.GAME_EVENT_REGISTRY, tag); | ||
} | ||
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public static TagKey<Item> item(ResourceLocation tag) { | ||
return tag(Registry.ITEM_REGISTRY, tag); | ||
} | ||
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public static TagKey<MenuType<?>> menuType(ResourceLocation tag) { | ||
return tag(Registry.MENU_REGISTRY, tag); | ||
} | ||
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public static TagKey<ParticleType<?>> particleType(ResourceLocation tag) { | ||
return tag(Registry.PARTICLE_TYPE_REGISTRY, tag); | ||
} | ||
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public static TagKey<Potion> potion(ResourceLocation tag) { | ||
return tag(Registry.POTION_REGISTRY, tag); | ||
} | ||
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public static TagKey<RecipeSerializer<?>> recipeSerializer(ResourceLocation tag) { | ||
return tag(Registry.RECIPE_SERIALIZER_REGISTRY, tag); | ||
} | ||
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public static TagKey<RecipeType<?>> recipeType(ResourceLocation tag) { | ||
return tag(Registry.RECIPE_TYPE_REGISTRY, tag); | ||
} | ||
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public static TagKey<SoundEvent> soundEvent(ResourceLocation tag) { | ||
return tag(Registry.SOUND_EVENT_REGISTRY, tag); | ||
} | ||
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public static TagKey<ResourceLocation> stat(ResourceLocation tag) { | ||
return tag(Registry.CUSTOM_STAT_REGISTRY, tag); | ||
} | ||
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public static TagKey<VillagerProfession> villagerProfession(ResourceLocation tag) { | ||
return tag(Registry.VILLAGER_PROFESSION_REGISTRY, tag); | ||
} | ||
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public static TagKey<VillagerType> villagerType(ResourceLocation tag) { | ||
return tag(Registry.VILLAGER_TYPE_REGISTRY, tag); | ||
} | ||
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} |