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Heightmap Terrain for Godot Engine 3.0

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C++ module for creating heightmaps.

Install the contents of the repo in a folder under "modules/", named "hterrain".

IMPORTANT: if you clone the repo, Git will create the folder as the repo name, "godot_heightmap_terrain". But because Godot SCons scripts consider the folder name as the module's name, it will generate wrong function calls, so you must rename the folder "hterrain".

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Heightmap module for Godot Engine 3.0

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