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I am asking if it would be possible to make DPI and HUD scaling not dependent on the resolution but on a setting changeable from the game options and tweakable in user.ltx, which allows people to set up appropriate font and hud scaling on resolutions like 4K, where fonts are so little that they're barely visible. Best example of this issue is when you launch Stalker on DSR.
About HUD scaling, it would be pretty okay to have HUD scalable too. Sometimes, resized textures based on what resolution is Stalker being played at, can make a custom, or even vanilla HUD, look awful.
The text was updated successfully, but these errors were encountered:
offizierkoma
changed the title
DPI / HUD scaling independent of resolution
DPI / HUD scaling independent of resolution [engine tweak]
Jan 18, 2015
offizierkoma
changed the title
DPI / HUD scaling independent of resolution [engine tweak]
DPI / HUD scaling independent of resolution?
Jan 18, 2015
@offizierkoma its possible but after all the stabilization, gameplay and performance improvements are done. Parking for now unless someone else wants to tackle this
I am asking if it would be possible to make DPI and HUD scaling not dependent on the resolution but on a setting changeable from the game options and tweakable in user.ltx, which allows people to set up appropriate font and hud scaling on resolutions like 4K, where fonts are so little that they're barely visible. Best example of this issue is when you launch Stalker on DSR.
About HUD scaling, it would be pretty okay to have HUD scalable too. Sometimes, resized textures based on what resolution is Stalker being played at, can make a custom, or even vanilla HUD, look awful.
The text was updated successfully, but these errors were encountered: