#HoloLens starter project This simple Unity/Visual Studio project can help you to get started with your own ideas quickly.
##How to run this example
###Install the tools and check system requirements
Here you find the required tools and checklist
###Open the project with Unity 5.4 HTP
- Run the just installed special edition of Unity for HoloLens
- Select "OPEN" and navigate to the folder
Hololens/Wrecked Cars
of this repository and click "Select Folder".
Do some changes if you like. Maybe you want to add some other 3D models, adjust the wrecked cars, or add some interaction.
###Build the project
In Unity, select File
-> Build Settings...
and hit Build
. Choose an output folder of your liking.
If you start with a new project some day, head to Chapter 4 in this tutorial to see how to set the recommended build settings when strating from scratch.
###Run the app in the emulator
- Open the Visual Studio solution (*.sln-file) in the generated output folder.
- In Visual Studio, right click on Package.appxmanifest in the Solution Explorer and select View Code
- Find the line specifying TargetDeviceFamily and change Name="Windows.Universal" to Name="Windows.Holographic".
Save the Package.appxmanifest.
- Using the top toolbar in Visual Studio, change the target from Debug to Release and from ARM to X86.
- The emulator starts and you will see the menu. Right click and drag the cursor to move the cursor to the plus symbol. There you will find your app.
- Run "Wrecked Cars" and see the results.
###Deploy the app on the device
- Click on the arrow next to the Local Machine button, and change the deployment target to Device.
- Select Debug > Start without debugging
For more details and options, see Charpter 5 of the Holograms 100 tutorial.
##Useful resources
- Install the tools - Prerequisites
- Holograms 100 (Tutorial) - Creating a basic holographic app, built with Unity
- Holograms 101E (Tutorial) - Complete project from a to z
- Unity development overview
- Gaze in Unity - Input mechanism
- HoloToolkit-Unity - Collection of scripts and components
- Sketchfab - Get ready to use 3D models
- Unity Asset Store - Another source for assets to use in your holographic app
- Blender (free 3D creation suite) - Want to create your own models?