Custom polygon from Sprite Frame #1974
paulocoutinhox
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Maybe a new method/constructor here: https://github.com/axmolengine/axmol/blob/dev/core/2d/AutoPolygon.cpp#L173-L185 That support Texture2D/Image. |
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Can't you get |
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Made a small video for you hope it helps. |
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Hi,
How can we create a custom polygon physic body from Sprite Frame?
Today the auto polygon only support filename, but by image frame is inside atlas.
Example of what im doing today in this simple code:
The problem is that it don't follow the sprite contours, see:
I search in some websites for cocos2d-x versions of any code to i port, but i don't find anyone.
Thanks.
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