Skip to content

axruff/books

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 

Repository files navigation

Best Books

Programming and Software Development

Bjarne Stroustrup "The C++ Programming Language"

alt text

website, amazon, goodreads

Scott Meyers "Effective Modern C++: 42 Specific Ways to Improve Your Use of C++11 and C++14"

alt text

amazon, goodreads

Scott Meyers "More Effective C++"

Scott Meyers "Effective C++: 55 Specific Ways to Improve Your Programs and Designs"

Math: Introduction

Richard Courant, Herbert Robbins "What Is Mathematics?: An Elementary Approach to Ideas and Methods"

George Pólya "How to Solve It: A New Aspect of Mathematical Method"

Martin Gardner "My Best Mathematical and Logic Puzzles"

Linear Algebra

Gilbert Strang "Introduction to Linear Algebra"

alt text

Gene H. Golub, Charles F. Van Loan "Matrix Computations"

alt text

Lloyd N. Trefethen, David Bau "Numerical Linear Algebra"

alt text

Numerical Optimization

Michael T. Heath "Scientific Computing"

Justin Solomon "Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics"

alt text

Jorge Nocedal, Stephen J. Wright - Numerical Optimization

alt text

R. Fletcher "Practical Methods of Optimization"

Press, Teukolsky, Vetterling, Flannery "Numerical Recipes: The Art of Scientific Computing"

Probability

Dimitri P. Bertsekas, John N. Tsitsiklis "Introduction to Probability"

Sheldon M. Ross "A First Course in Probability"

Algorithms

Thomas H. Cormen "Introduction to Algorithms"

Robert Sedgewick, Kevin Wayne "Algorithms"

Image Processing

Rafael C. Gonzalez, Richard E. Woods "Digital Image Processing"

Computer Vision

Richard Szeliski "Computer Vision: Algorithms and Applications"

Richard Hartley, Andrew Zisserman "Multiple View Geometry in Computer Vision"

GPU Computing

Jason Sanders, Edward Kandrot "CUDA by Example: An Introduction to General-Purpose GPU Programming"

David B. Kirk "Programming Massively Parallel Processors: A Hands-On Approach"

Computer Graphics

Robert Bridson "Fluid Simulation for Computer Graphics"

alt text

Matt Pharr, Greg Humphreys, Wenzel Jakob "Physically Based Rendering: From Theory to Implementation"

alt text

About

Best books on Computational Sciences

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published