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URFPopItems

This project was created for the Riot API challenge from March 30th to April 17th Justin Yang - AzeaIin Anna Loukianova- Salabraithe

The idea of the project is simple, store and read the most commonly built items per champion, store it in a database. This means I would be collecting data till the 13th, the last day of URF. Then my plan was to just create a fun champion splashes with their favorite URF items and people can go to a simple front end website to select which champion they want to see. This may mean that I would need a higher rate to pull games depending on how many total games there are.

Pulls are being done in python, front end html/css/js

To access site:

URFTeemo\RiotAPIStats\pages\index.html

To access program: run:

URFTeemo\apireader\analyze.py

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