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Fixes an issue with the KeyboardOpen value #20

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merged 1 commit into from
Nov 14, 2016

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SamHession
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@SamHession SamHession commented Nov 10, 2016

When multiple input fields are in a scene, keyboardOpen can be set to false even if the keyboard is displaying. This is fixed by checking if the input field is focused.

When multiple input fields are in a scene, keyboard open can be set to false even if the keyboard is displaying. This is fixed by checking if the input field is focused.
@AleBles AleBles merged commit c0880c5 into azerion:master Nov 14, 2016
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AleBles commented Nov 14, 2016

Thanks!

@AleBles AleBles mentioned this pull request Nov 14, 2016
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2 participants