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quest-preview.service.ts
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quest-preview.service.ts
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import { Injectable } from '@angular/core';
import { QuestTemplateService } from '../quest-template/quest-template.service';
import { QuestRequestItemsService } from '../quest-request-items/quest-request-items.service';
import { QuestHandlerService } from '../quest-handler.service';
import { QuestTemplateAddonService } from '../quest-template-addon/quest-template-addon.service';
import { GameobjectQueststarterService } from '../gameobject-queststarter/gameobject-queststarter.service';
import { GameobjectQuestenderService } from '../gameobject-questender/gameobject-questender.service';
import { CreatureQueststarterService } from '../creature-queststarter/creature-queststarter.service';
import { CreatureQuestenderService } from '../creature-questender/creature-questender.service';
import { PreviewHelperService } from '@keira-shared/services/preview-helper.service';
import { QUEST_FLAG_SHARABLE } from '@keira-shared/constants/flags/quest-flags';
import { MysqlQueryService } from '@keira-shared/services/mysql-query.service';
import { EditorService } from '@keira-shared/abstract/service/editors/editor.service';
import { TableRow } from '@keira-types/general';
import { Quest, QuestReputationReward } from './quest-preview.model';
import { QuestTemplate } from '@keira-shared/types/quest-template.type';
import { CreatureQueststarter } from '@keira-shared/types/creature-queststarter.type';
import { GameobjectQueststarter } from '@keira-shared/types/gameobject-queststarter.type';
import { CreatureQuestender } from '@keira-shared/types/creature-questender.type';
import { GameobjectQuestender } from '@keira-shared/types/gameobject-questender.type';
import { QuestTemplateAddon } from '@keira-types/quest-template-addon.type';
import { DifficultyLevel } from './quest-preview.model';
import { RACES_TEXT, CLASSES_TEXT } from '@keira-shared/constants/preview';
import { SqliteQueryService } from '@keira-shared/services/sqlite-query.service';
import {
QUEST_FLAG_DAILY, QUEST_FLAG_WEEKLY, QUEST_FLAG_SPECIAL_MONTHLY, QUEST_INFO,
QUEST_FLAG_REPEATABLE, QUEST_FLAG_SPECIAL_REPEATABLE, ICON_SKILLS, QUEST_PERIOD
} from '@keira-shared/constants/quest-preview';
@Injectable()
export class QuestPreviewService {
showPreview = true;
private prevSerieCache: Promise<Quest[]>[] = [];
private nextSerieCache: Promise<Quest[]>[] = [];
private nextSerieUsingPrevCache: Promise<Quest[]>[] = [];
constructor(
private readonly helperService: PreviewHelperService,
public readonly mysqlQueryService: MysqlQueryService,
public readonly sqliteQueryService: SqliteQueryService,
private readonly questHandlerService: QuestHandlerService,
private readonly questTemplateService: QuestTemplateService,
private readonly questRequestItemsService: QuestRequestItemsService,
private readonly questTemplateAddonService: QuestTemplateAddonService,
private readonly gameobjectQueststarterService: GameobjectQueststarterService,
private readonly gameobjectQuestenderService: GameobjectQuestenderService,
private readonly creatureQueststarterService: CreatureQueststarterService,
private readonly creatureQuestenderService: CreatureQuestenderService,
) { }
readonly RACES_TEXT = RACES_TEXT;
readonly CLASSES_TEXT = CLASSES_TEXT;
readonly QUEST_INFO = QUEST_INFO;
readonly ICON_SKILLS = ICON_SKILLS;
// get form value
get questTemplate(): QuestTemplate { return this.questTemplateService.form.getRawValue(); }
get questTemplateAddon(): QuestTemplateAddon { return this.questTemplateAddonService.form.getRawValue(); }
get creatureQueststarterList(): CreatureQueststarter[] { return this.creatureQueststarterService.newRows; }
get creatureQuestenderList(): CreatureQuestender[] { return this.creatureQuestenderService.newRows; }
get gameobjectQueststarterList(): GameobjectQueststarter[] { return this.gameobjectQueststarterService.newRows; }
get gameobjectQuestenderList(): GameobjectQuestender[] { return this.gameobjectQuestenderService.newRows; }
// get QuestTemplate values
get id(): number { return this.questTemplate.ID; }
get title(): string { return this.questTemplate.LogTitle; }
get level(): string { return String(this.questTemplate.QuestLevel); }
get minLevel(): string { return String(this.questTemplate.MinLevel); }
get side(): string { return this.helperService.getFactionFromRace(this.questTemplate.AllowableRaces); }
get races(): number[] { return this.helperService.getRaceString(this.questTemplate.AllowableRaces); }
get sharable(): string { return this.questTemplate.Flags & QUEST_FLAG_SHARABLE ? 'Sharable' : 'Not sharable'; }
get startItem(): number { return this.questTemplate.StartItem; }
get startItemName$(): Promise<string> { return this.mysqlQueryService.getItemNameById(this.startItem); }
get objectiveText(): string { return this.questTemplate.LogDescription; }
// get QuestTemplateAddon values
get maxLevel(): string { return String(this.questTemplateAddon.MaxLevel); }
get classes(): number[] { return this.helperService.getRequiredClass(this.questTemplateAddon.AllowableClasses); }
// Item Quest Starter
get questGivenByItem$(): Promise<string> { return this.mysqlQueryService.getItemByStartQuest(this.questTemplate.ID); }
get questStarterItem$(): Promise<string> { return this.mysqlQueryService.getItemNameByStartQuest(this.questTemplate.ID); }
// Quest Serie & relations
get prevQuestList$(): Promise<Quest[]> { return this.getPrevQuestListCached(); }
get nextQuestList$(): Promise<Quest[]> { return this.getNextQuestListCached(); }
get enabledByQuestId(): number { return this.getEnabledByQuestId(); }
get enabledByQuestTitle$(): Promise<string> { return this.getEnabledByQuestName(); }
get difficultyLevels(): DifficultyLevel { return this.getDifficultyLevels(); }
initializeServices() {
this.initService(this.questTemplateService);
this.initService(this.questRequestItemsService);
this.initService(this.questTemplateAddonService);
this.initService(this.gameobjectQueststarterService);
this.initService(this.gameobjectQuestenderService);
this.initService(this.creatureQueststarterService);
this.initService(this.creatureQuestenderService);
}
private initService<T extends TableRow>(service: EditorService<T>) {
if (!!this.questHandlerService.selected && service.loadedEntityId !== this.questHandlerService.selected) {
service.reload(this.questHandlerService.selected);
}
}
private getDifficultyLevels(): DifficultyLevel {
if (this.questTemplate.QuestLevel > 0) {
const levels: DifficultyLevel = {};
// red
if (this.questTemplate.MinLevel && this.questTemplate.MinLevel < this.questTemplate.QuestLevel - 4) {
levels.red = this.questTemplate.MinLevel;
}
// orange
if (!this.questTemplate.MinLevel || this.questTemplate.MinLevel < this.questTemplate.QuestLevel - 2) {
levels.orange = Object.keys(levels).length === 0 && this.questTemplate.MinLevel > this.questTemplate.QuestLevel - 4
? this.questTemplate.MinLevel
: this.questTemplate.QuestLevel - 4;
}
// yellow
levels.yellow = Object.keys(levels).length === 0 && this.questTemplate.MinLevel > this.questTemplate.QuestLevel - 2
? this.questTemplate.MinLevel
: this.questTemplate.QuestLevel - 2;
// green
levels.green = this.questTemplate.QuestLevel + 3;
// grey (is about +/-1 level off)
levels.grey = this.questTemplate.QuestLevel + 3 + Math.ceil(12 * this.questTemplate.QuestLevel / 80);
return levels;
}
return null;
}
get periodicQuest(): string { return this.getPeriodicQuest(); }
private getPeriodicQuest(): QUEST_PERIOD {
const flags = this.questTemplate.Flags;
const specialFlags = this.questTemplateAddon.SpecialFlags;
if (flags & QUEST_FLAG_DAILY) {
return QUEST_PERIOD.DAILY;
}
if (flags & QUEST_FLAG_WEEKLY) {
return QUEST_PERIOD.WEEKLY;
}
if (specialFlags & QUEST_FLAG_SPECIAL_MONTHLY) {
return QUEST_PERIOD.MONTHLY;
}
return null;
}
private async getPrevQuestList(prev: number): Promise<Quest[]> {
const array: Quest[] = [];
while (!!prev && prev > 0) { // when < 0 it's "enabled by"
array.push({
id: prev,
title: await this.mysqlQueryService.getQuestTitleById(prev),
});
prev = Number(await this.mysqlQueryService.getPrevQuestById(prev));
}
return array.reverse();
}
private getPrevQuestListCached(): Promise<Quest[]> {
const id = this.questTemplateAddon.PrevQuestID;
if (!this.prevSerieCache[id]) {
this.prevSerieCache[id] = this.getPrevQuestList(id);
}
return this.prevSerieCache[id];
}
private async getNextQuestListUsingNext(next: number): Promise<Quest[]> {
const array: Quest[] = [];
while (!!next) {
array.push({
id: next,
title: await this.mysqlQueryService.getQuestTitleById(next),
});
next = Number(await this.mysqlQueryService.getNextQuestById(next));
}
return array;
}
private async getNextQuestListUsingPrev(current: number): Promise<Quest[]> {
const array: Quest[] = [];
while (!!current) {
const next = Number(await this.mysqlQueryService.getNextQuestById(current, true));
if (!!next) {
array.push({
id: next,
title: await this.mysqlQueryService.getQuestTitleById(next),
});
}
current = next;
}
return array;
}
private getNextQuestListCached(): Promise<Quest[]> {
const next = this.questTemplateAddon.NextQuestID;
if (!!next) {
// if a NextQuestID is specified, we calculate the chain using that
if (!this.nextSerieCache[next]) {
this.nextSerieCache[next] = this.getNextQuestListUsingNext(next);
}
return this.nextSerieCache[next];
}
// otherwise, we calculate the chain using the PrevQuestID of the next
const id = this.id;
if (!this.nextSerieUsingPrevCache[id]) {
this.nextSerieUsingPrevCache[id] = this.getNextQuestListUsingPrev(id);
}
return this.nextSerieUsingPrevCache[id];
}
private getEnabledByQuestId(): number {
return this.questTemplateAddon.PrevQuestID < 0 ? -this.questTemplateAddon.PrevQuestID : 0;
}
private getEnabledByQuestName(): Promise<string> {
return this.mysqlQueryService.getQuestTitleById(this.getEnabledByQuestId());
}
public isRepeatable(): boolean {
return !!(this.questTemplate.Flags & QUEST_FLAG_REPEATABLE || this.questTemplateAddon.SpecialFlags & QUEST_FLAG_SPECIAL_REPEATABLE);
}
get requiredSkill$(): Promise<string> {
return this.sqliteQueryService.getSkillNameById(Number(this.questTemplateAddon.RequiredSkillID));
}
get rewardXP$(): Promise<string> {
return this.sqliteQueryService.getRewardXP(this.questTemplate.RewardXPDifficulty, this.questTemplate.QuestLevel);
}
getRepReward$(field: number | string): Promise<QuestReputationReward[]> {
return this.mysqlQueryService.getReputationRewardByFaction( this.questTemplate[`RewardFactionID${field}`] );
}
getRewardReputation(field: string | number, reputationReward: QuestReputationReward[]): number {
const faction = this.questTemplate[`RewardFactionID${field}`];
const value = this.questTemplate[`RewardFactionValue${field}`];
if (!faction || !value) {
return null;
}
if (!!reputationReward && !!reputationReward[0]) {
const dailyType = this.getPeriodicQuest();
if (!!dailyType) {
if (dailyType === QUEST_PERIOD.DAILY && reputationReward[0].quest_daily_rate !== 1) {
return (Number(value) * (reputationReward[0].quest_daily_rate - 1));
}
if (dailyType === QUEST_PERIOD.WEEKLY && reputationReward[0].quest_weekly_rate !== 1) {
return Number(value) * (reputationReward[0].quest_weekly_rate - 1);
}
if (dailyType === QUEST_PERIOD.MONTHLY && reputationReward[0].quest_monthly_rate !== 1) {
return Number(value) * (reputationReward[0].quest_monthly_rate - 1);
}
}
if (this.isRepeatable() && reputationReward[0].quest_repeatable_rate !== 1) {
return Number(value) * (reputationReward[0].quest_repeatable_rate - 1);
}
if (reputationReward[0].quest_rate !== 1) {
return Number(value) * (reputationReward[0].quest_rate - 1);
}
}
return Number(value);
}
getObjText(field: string | number) {
return this.questTemplate[`ObjectiveText${field}`];
}
getObjective$(field: string | number): Promise<string> {
const RequiredNpcOrGo = Number(this.questTemplate[`RequiredNpcOrGo${field}`]);
if (!!RequiredNpcOrGo) {
if (RequiredNpcOrGo > 0) {
return this.mysqlQueryService.getCreatureNameById(RequiredNpcOrGo);
}
return this.mysqlQueryService.getGameObjectNameById(Math.abs(RequiredNpcOrGo));
}
}
getObjectiveCount(field: string | number): string {
const reqNpcOrGo = this.questTemplate[`RequiredNpcOrGoCount${field}`];
return !!reqNpcOrGo && reqNpcOrGo > 1 ? `(${reqNpcOrGo})` : '';
}
isNpcOrGoObj(field: string | number): boolean {
return !!this.questTemplate[`RequiredNpcOrGoCount${field}`];
// return !!this.questTemplate[`ObjectiveText${field}`] || !!this.questTemplate[`RequiredNpcOrGo${field}`];
}
getObjItemCount(field: string | number) {
const reqItemCount = this.questTemplate[`RequiredItemCount${field}`];
return !!reqItemCount && reqItemCount > 1 ? `(${reqItemCount})` : '';
}
getFactionByValue(field: string | number) {
switch (Number(this.questTemplate[`RequiredFactionValue${field}`])) {
case 900:
case 2100:
return '(Neutral)';
case 3000:
return '(Friendly)';
case 9000:
return '(Honored)';
case 21000:
return '(Revered)';
case 42000:
return '(Exalted)';
default:
return '';
}
}
}