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Automatic tile transition resolution #166
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MapTileGroup feature added to handle groups independently. Examples and tutorials updated, useless resources removed (generated). GroupEditDialog added which allows to edit groups from a set of map. Imports dialog updated. Still have some things to fix and split (especially on dialogs).
Review transition system to support both sides (ex: ground - tree, tree - ground). Instead of having two groups (ground, tree), there must be three groups (ground, tree, groundtree), where the third group contains tiles used for transition between the two groups. |
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#190: Fix faulty tiles around modifications. Need to be improved.
Transitive dependencies must also be handled.
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Provide an automatic tile transition resolution between different groups when supported by the tile sheet.
Example:
By using output from #164 and the groups configuration, it should be possible to resolve transitions automatically with raw tiles (CENTER version), and replace it with its right transition.
An alternative is to store using a specific way the tile sheet, but here the goal is to be tile sheet order independent, as they can be automatically generated from a level rip.
Note: When analyzing existing transitions, consider tiles on map border as same group in order to avoid false transition.
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