-
-
Notifications
You must be signed in to change notification settings - Fork 6
/
retakes-vip-queue.sp
161 lines (126 loc) · 3.02 KB
/
retakes-vip-queue.sp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
#include <sourcemod>
#include <retakes>
#pragma semicolon 1
#pragma newdecls required
#define MESSAGE_PREFIX "[\x04Retakes\x01]"
ConVar retakesMaxPlayers;
public Plugin myinfo =
{
name = "[Retakes] VIP Queue",
author = "B3none",
description = "Allow VIP players to take priority in the queue.",
version = "1.2.1",
url = "https://github.com/b3none"
};
public void OnPluginStart()
{
LoadTranslations("retakes-vip-queue.phrases");
}
public void OnAllPluginsLoaded()
{
retakesMaxPlayers = FindConVar("sm_retakes_maxplayers");
}
public void Retakes_OnPreRoundEnqueue(ArrayList rankingQueue, ArrayList waitingQueue)
{
PrintToServer("retakesMaxPlayers: %i", retakesMaxPlayers.IntValue);
PrintToServer("rankingQueue: %i", GetArraySize(rankingQueue));
if (retakesMaxPlayers.IntValue > GetArraySize(rankingQueue))
{
return;
}
int vip;
vip = FindAdminInArray(waitingQueue);
int count;
while (vip != -1)
{
PQ_Enqueue(rankingQueue, vip, 0);
Queue_Drop(waitingQueue, vip);
count++;
vip = FindAdminInArray(waitingQueue);
}
Handle array_players = CreateArray();
for (int i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i) && GetClientTeam(i) > 1 && !CheckCommandAccess(i, "skip_queue", ADMFLAG_RESERVATION, false))
{
PushArrayCell(array_players, i);
}
}
int luck, player;
while (count > 0 && GetArraySize(array_players) > 0)
{
count--;
luck = GetRandomInt(0, GetArraySize(array_players) - 1);
player = GetArrayCell(array_players, luck);
ChangeClientTeam(player, 1);
PrintToChat(player, "%T", "Replaced", player, MESSAGE_PREFIX);
RemoveFromArray(array_players, luck);
Queue_Enqueue(waitingQueue, player);
}
delete array_players;
}
int FindAdminInArray(Handle waitingQueue)
{
if (GetArraySize(waitingQueue) != 0)
{
int client = 0;
int index = 0;
bool found = false;
while (!found && index < GetArraySize(waitingQueue))
{
client = GetArrayCell(waitingQueue, index);
if (CheckCommandAccess(client, "skip_queue", ADMFLAG_RESERVATION, false))
{
found = true;
}
else
{
index++;
}
}
return found ? client : -1;
}
return -1;
}
void PQ_Enqueue(Handle queueHandle, int client, int value)
{
int index = PQ_FindClient(queueHandle, client);
if (index == -1)
{
index = GetArraySize(queueHandle);
PushArrayCell(queueHandle, client);
SetArrayCell(queueHandle, index, client, 0);
}
SetArrayCell(queueHandle, index, value, 1);
}
int PQ_FindClient(Handle queueHandle, int client)
{
for (int i = 0; i < GetArraySize(queueHandle); i++)
{
int c = GetArrayCell(queueHandle, i, 0);
if (client == c)
{
return i;
}
}
return -1;
}
void Queue_Enqueue(Handle queueHandle, int client)
{
if (Queue_Find(queueHandle, client) == -1)
{
PushArrayCell(queueHandle, client);
}
}
int Queue_Find(Handle queueHandle, int client)
{
return FindValueInArray(queueHandle, client);
}
void Queue_Drop(Handle queueHandle, int client)
{
int index = Queue_Find(queueHandle, client);
if (index != -1)
{
RemoveFromArray(queueHandle, index);
}
}