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What's this?

This repository is a nillerusr's Source Engine dedicated branch published to let users build and run dedicated servers

How to Build?

Clone repo and change directory:

git clone https://github.com/bariscodefxy/source-engine-dedicated.git --recursive --depth 1
cd source-engine-dedicated

On Linux:

Install dependencies: fontconfig, freetype2, OpenAL, SDL2, libbz2, libcurl, libjpeg, libpng, zlib, libedit, libegl

You also need 32 bit versions of these libraries

On Debian/Ubuntu:

sudo dpkg --add-architecture i386
sudo apt update
sudo apt install libedit-dev:i386 # Example for installing one of the lib

Supported servers for master branch

Game modname
Half-Life 2: Deathmatch hl2mp
Day of Defeat: Source dod

Supported servers for ssdk-2013 branch

Change branch to ssdk-2013 to apply this

git checkout ssdk-2013
Game modname
Counter-Strike: Source cstrike

Build:

modname in command should be one from the tables above

./waf configure -T debug --build-game=modname --prefix=/path/to/game -d
./waf install

Prefix paramter should point to the root folder of the game. /home/user/Counter-Strike Source Dedicated Server for example

Before executing install, delete all files in bin and modname/bin folders in game folder

On Windows/MacOS:

TODO(WAF is not configured for Windows/MacOS. Use VPC as temporary solution)

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