Poker.NET is an implementation of an MMO poker game on the .NET stack. The project uses a client-server architecture, and lightweight communication is facilitated using the UDP protocol. The system can be scaled-out horizontally - where tables and games can be distributed amongst N game servers. Additional servers can be added to the network as required - and are discoverable using a multicast broadcast. Servers have support for various gametypes, and the project includes a simple .NET client application.
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UDP-based poker game network implementation for .NET
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bberak/Poker.NET
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UDP-based poker game network implementation for .NET
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