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First release - test version

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@bcsanches bcsanches released this 12 May 00:36
· 2 commits to master since this release

This wadlib release contains a initial build for exporting Doom 1 and Doom level geometry to Ogre3d mesh format.

It supports

  • Exporting levels walls to Ogre3d mesh format (floors and ceilings currently not implemented)
  • Exporing levels textures to image files and ogre3d material files

Please check wablib wiki for instructions about using this software: https://github.com/bcsanches/wadlib/wiki