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Releases: bdew-wurm/WOM-Converter

bdew-5

29 Sep 14:54
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  • Skip faces that faces that aren't (or can't be split into) triangles and give warning instead of failing
  • Added -fixmeshnames option: renames meshes according to their texture (for easier overriding, etc)

bdew-4

18 Sep 11:23
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  • Improved error messages
  • Added a check for faces that aren't (or can't be split into) triangles - previously this would cause a crash

bdew-3

27 Jul 10:15
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  • Updated lwjgl-assimp to version 3.2.3
  • Implemented some rudimentary support for nulls
    • You need to use formats that actually support them, from my testing - DAE works, OBJ doesn't
    • Only nulls named "wom-...." will be exported, and the wom- prefix will be stripped
    • Transformations from nulls aren't applied to any meshes, so your meshes should have whatever transformations they need baked in
    • I will be doing more work on this soon, for now it's good enough to add attachment points for effects, lightsource, etc. It's not usable for animations yet.

When exporting a null you will see something like this in the output:

+ wom-candle1 (0 children / 0 meshes)
 -> 0.400000 0.000000 0.000000 -1.070009
 -> 0.000000 0.400000 0.000000 0.208436
 -> 0.000000 0.000000 0.400000 0.262663
 -> 0.000000 0.000000 0.000000 1.000000

bdew-2

24 Jun 09:10
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  • print actual error if model fails to load instead of crashing with NPE
  • added check for too many vertices in a mesh

bdew-1

14 Jun 09:04
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  • added stripping of windows paths from textures (original only stripped unix-style paths with "/")
  • added -forcemats <file>
    • File should contain lines like
      farm.jpg=farmwurm
    • Will cause all materials that use "farm.jpg" texture to be renamed to "farmwurm"
  • added -matreport <file>
    • Will generate a report on which materials/textures are used and write it to file
      4a planter bed black mushroom young untended.obj
      - shroomMat1 -> black_mushroom.png
      - dirtwurm -> dirt.dds
      - Soil -> dirt.jpg
      - oakplank -> Plank_oak.dds