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Add Visual Studio support
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MitchBradley committed Aug 6, 2020
1 parent 3f3054f commit 4c78684
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9 changes: 9 additions & 0 deletions .gitignore
Expand Up @@ -10,3 +10,12 @@ embedded/dist
.vscode/
.history/
*.pyc
.vs/
Debug/
Release/
*.vsarduino.h
__vm/
*.user
*.vcxproj
*.vcxproj.filters
*.suo
31 changes: 31 additions & 0 deletions Grbl_Esp32.sln
@@ -0,0 +1,31 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29306.81
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Grbl_Esp32", "Grbl_Esp32.vcxproj", "{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}.Debug|x64.ActiveCfg = Debug|x64
{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}.Debug|x64.Build.0 = Debug|x64
{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}.Debug|x86.ActiveCfg = Debug|Win32
{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}.Debug|x86.Build.0 = Debug|Win32
{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}.Release|x64.ActiveCfg = Release|x64
{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}.Release|x64.Build.0 = Release|x64
{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}.Release|x86.ActiveCfg = Release|Win32
{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {EEC94F4B-059C-4596-94B8-1C4C9CE5E0DD}
EndGlobalSection
EndGlobal
26 changes: 26 additions & 0 deletions VisualStudio.md
@@ -0,0 +1,26 @@
# Getting started with GRBL_ESP32 in Visual Studio

**!! Important !! There's a huge difference between Visual Studio and
Visual Studio Code. This document is about Visual Studio, not Visual
Studio Code!**

First, get PlatformIO to work with Visual studio. The steps that
need to be taken for this are the following:

1. Install python. This is needed for both PlatformIO and for generating
the vcxproj file.
2. From https://docs.platformio.org/en/latest/core/index.html#piocore
you should install the PlatformIO Core (CLI). Make sure you update
the command line search path.
3. Use python to generate a vcxproj file: `python generate_vcxproj.py`.
4. Start Grbl_Esp32.sln

## Building

Building is as easy as building your solution.

## Uploading

Uploading can be done from the command line using platformio. For
example, run `platformio run --target upload --upload-port COM7`.
For more details, see [the documentation of pio](https://dokk.org/documentation/platformio/v3.6.1/platforms/espressif32/).
275 changes: 275 additions & 0 deletions generate_vcxproj.py
@@ -0,0 +1,275 @@
'''
Visual studio project file generator
Grbl_ESP32 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Grbl is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grbl_ESP32. If not, see <http://www.gnu.org/licenses/>.
@authors: atlaste [github.com/atlaste]
'''

PATHS_TO_SEARCH = ['Grbl_Esp32']
HEADER_EXT = ['.h', '.inl']
SOURCE_EXT = ['.c', '.cpp']
OTHER_EXT = ['.ino', '.md']

import os, uuid

def UUID(name):
return str(uuid.uuid3(uuid.NAMESPACE_OID, name)).upper()

def FilterFromPath(path):
(head, tail) = os.path.split(path)
head = head.replace('/', '\\').replace('..\\', '').replace('.\\', '')
if head == '.':
return ''

h = head[0:10];
if h == 'Grbl_Esp32':
h = head[11:]
return h

class Vcxproj:
# configuration, platform
ConfigurationFmt = '\n'.join([
' <ProjectConfiguration Include="Grbl_Esp32\{0}|{1}">',
' <Configuration>{0}</Configuration>',
' <Platform>{1}</Platform>',
' </ProjectConfiguration>'])
# item name, item file
ItemFmt = '\n'.join([
' <{0} Include="{1}" />'])

# configuration, platform
ConfigTypePropertyGroupFmt = '\n'.join([
' <PropertyGroup Condition="\'$(Configuration)|$(Platform)\'==\'{0}|{1}\'" Label="Configuration">',
' <ConfigurationType>Makefile</ConfigurationType>',
' <UseDebugLibraries>true</UseDebugLibraries>',
' <PlatformToolset>v142</PlatformToolset>',
' </PropertyGroup>'])

# configuration, platform
ImportGroupFmt = '\n'.join([
' <ImportGroup Label="PropertySheets" Condition="\'$(Configuration)|$(Platform)\'==\'{0}|{1}\'">',
' <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists(\'$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props\')" Label="LocalAppDataPlatform" />',
' </ImportGroup>'
])

# configuration, platform
PIOPropertyGroupFmt = '\n'.join([
' <PropertyGroup Condition="\'$(Configuration)|$(Platform)\'==\'{0}|{1}\'">',
' <NMakeBuildCommandLine>platformio --force run</NMakeBuildCommandLine>',
' <NMakeCleanCommandLine>platformio --force run -t clean</NMakeCleanCommandLine>',
' <NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>',
' <NMakeIncludeSearchPath>$(HOMEDRIVE)$(HOMEPATH)\\.platformio\\packages\\toolchain-xtensa32\\xtensa-esp32-elf\\include;$(HOMEDRIVE)$(HOMEPATH)\\.platformio\\packages\\framework-arduinoespressif32\\cores\\esp32;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>',
' </PropertyGroup>'
])

@staticmethod
def Configuration(configuration, platform):
return Vcxproj.ConfigurationFmt.format(configuration, platform)

@staticmethod
def Item(name, file):
return Vcxproj.ItemFmt.format(name, file)

@staticmethod
def ConfigTypePropertyGroup(configuration, platform):
return Vcxproj.ConfigTypePropertyGroupFmt.format(configuration, platform)

@staticmethod
def ImportGroup(configuration, platform):
return Vcxproj.ImportGroupFmt.format(configuration, platform)

@staticmethod
def PIOPropertyGroup(configuration, platform):
return Vcxproj.PIOPropertyGroupFmt.format(configuration, platform)

class Filters:
# itemtype, path, folder
ItemFmt = '\n'.join([
' <{0} Include="{1}">',
' <Filter>{2}</Filter>',
' </{0}>'])

# folder, uuid
FilterFmt = '\n'.join([
' <Filter Include="{0}">',
' <UniqueIdentifier>{{{1}}}</UniqueIdentifier>',
' </Filter>'])

@staticmethod
def Item(itemtype, path):
folder = FilterFromPath(path)
return Filters.ItemFmt.format(itemtype, path, folder)

@staticmethod
def Filter(folder):
uid = UUID(folder)
return Filters.FilterFmt.format(folder, uid)

class Generator:
Folders = set()

# Files
Headers = set()
Sources = set()
Others = set()

# Stuffs
Platforms = set(['Win32','x64'])
Configurations = set(['Debug','Release'])
Name = 'Grbl_Esp32'

def AddFolder(self, path):
filt = FilterFromPath(path)
if filt == '':
return
if filt not in self.Folders:
self.Folders.add(filt)
filters = ''
for f in os.path.split(filt):
filters = os.path.join(filters, f)
if filters != '':
self.Folders.add(filters)

def AddFile(self, path):
(root, ext) = os.path.splitext(path)
if ext in HEADER_EXT:
self.Headers.add(path)
elif ext in SOURCE_EXT:
self.Sources.add(path)
elif ext in OTHER_EXT:
self.Others.add(path)
else:
return

self.AddFolder(path)

def Walk(self, path):
if path == 'Grbl_Esp32\\Custom' or path == 'Grbl_Esp32/Custom':
return
if os.path.isfile(path):
self.AddFile(path)
else:
for subPath in os.listdir(path):
self.Walk(os.path.join(path, subPath))

def CreateProject(self):
project = []
project.append('<?xml version="1.0" encoding="utf-8"?>')
project.append('<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">')

project.append('<ItemGroup Label="ProjectConfigurations">')
for p in self.Platforms:
for c in self.Configurations:
project.append(Vcxproj.Configuration(c, p))
project.append('</ItemGroup>')

# cpp header files
project.append('<ItemGroup>')
for f in self.Headers:
project.append(Vcxproj.Item('ClInclude', f))
project.append('</ItemGroup>')

# cpp source files
project.append('<ItemGroup>')
for f in self.Sources:
project.append(Vcxproj.Item('ClCompile', f))
project.append('</ItemGroup>')

# md files and ino file
project.append('<ItemGroup>')
for f in self.Others:
project.append(Vcxproj.Item('None', f))
project.append('</ItemGroup>')

# Bookkeeping, compilation, etc.
project.append('<PropertyGroup Label="Globals">')
project.append(' <VCProjectVersion>16.0</VCProjectVersion>')
project.append(' <ProjectGuid>{11C8A44F-A303-4885-B5AD-5B65F7FE41C0}</ProjectGuid>')
project.append(' <Keyword>Win32Proj</Keyword>')
project.append('</PropertyGroup>')

project.append('<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />')
for p in self.Platforms:
for c in self.Configurations:
project.append(Vcxproj.ConfigTypePropertyGroup(c, p))

project.append('<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />')
project.append('<ImportGroup Label="ExtensionSettings">')
project.append('</ImportGroup>')
project.append(' <ImportGroup Label="Shared">')
project.append('</ImportGroup>')

for p in self.Platforms:
for c in self.Configurations:
project.append(Vcxproj.ImportGroup(c, p))
project.append('<PropertyGroup Label="UserMacros" />')

for p in self.Platforms:
for c in self.Configurations:
project.append(Vcxproj.PIOPropertyGroup(c, p))

project.append('<ItemDefinitionGroup>')
project.append('</ItemDefinitionGroup>')
project.append('<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />')
project.append(' <ImportGroup Label="ExtensionTargets">')
project.append('</ImportGroup>')
project.append('<ProjectExtensions>')
project.append(' <VisualStudio>')
project.append(' <UserProperties config.Debug.customdebug_esp32_esp32_debugger_type="universal" />')
project.append(' </VisualStudio>')
project.append(' </ProjectExtensions>')
project.append('</Project>')
return '\n'.join(project)

def CreateFilters(self):
project = []
project.append('<?xml version="1.0" encoding="utf-8"?>')
project.append('<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">')

project.append('<ItemGroup>')
for f in self.Folders:
project.append(Filters.Filter(f))
project.append('</ItemGroup>')

project.append('<ItemGroup>')
for f in self.Headers:
project.append(Filters.Item('ClInclude', f))
project.append('</ItemGroup>')

project.append('<ItemGroup>')
for f in self.Sources:
project.append(Filters.Item('ClCompile', f))
project.append('</ItemGroup>')

project.append('<ItemGroup>')
for f in self.Others:
project.append(Filters.Item('None', f))
project.append('</ItemGroup>')

project.append('</Project>')
return '\n'.join(project)

def Generate(self):
f = open(self.Name + '.vcxproj', 'w')
f.write(self.CreateProject())
f.close()

f = open(self.Name + '.vcxproj.filters', 'w')
f.write(self.CreateFilters())
f.close()

def main(paths):
generator = Generator()
for path in paths:
generator.Walk(path)
generator.Generate()

main(PATHS_TO_SEARCH)
2 changes: 1 addition & 1 deletion platformio.ini
Expand Up @@ -50,7 +50,7 @@ board_build.f_flash = 80000000L
board_build.flash_mode = qio
build_flags = ${common.build_flags}
src_filter =
+<*.h> +<*.s> +<*.S> +<*.cpp> +<*.c> +<*.ino> +<src/>
+<*.h> +<*.s> +<*.S> +<*.cpp> +<*.c> +<*.ino> +<src/> +<*/*.cpp>
-<.git/> -<data/> -<test/> -<tests/> -<Custom/>

[env:release]
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