A fork of sdl_doom for my beagleboy project
C Assembly
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CVS
linux
ChangeLog
DOOMLIC.TXT
FILES
FILES2
Makefile
README
README.asm
README.b
README.book
README.gl
README.md
README.sound
TODO
am_map.c
am_map.h
beagleboy.c
beagleboy.h
d_englsh.h
d_event.h
d_french.h
d_items.c
d_items.h
d_main.c
d_main.h
d_net.c
d_net.h
d_player.h
d_textur.h
d_think.h
d_ticcmd.h
doomdata.h
doomdef.c
doomdef.h
doomstat.c
doomstat.h
doomtype.h
dstrings.c
dstrings.h
f_finale.c
f_finale.h
f_wipe.c
f_wipe.h
g_game.c
g_game.h
hu_lib.c
hu_lib.h
hu_stuff.c
hu_stuff.h
i_main.c
i_net.c
i_net.h
i_sdl_video.c
i_sdl_video.h
i_sound.c
i_sound.h
i_system.c
i_system.h
i_video.c
i_video.h
info.c
info.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_fixed.c
m_fixed.h
m_menu.c
m_menu.h
m_misc.c
m_misc.h
m_random.c
m_random.h
m_swap.c
m_swap.h
p_ceilng.c
p_doors.c
p_enemy.c
p_floor.c
p_inter.c
p_inter.h
p_lights.c
p_local.h
p_map.c
p_maputl.c
p_mobj.c
p_mobj.h
p_plats.c
p_pspr.c
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_spec.c
p_spec.h
p_switch.c
p_telept.c
p_tick.c
p_tick.h
p_user.c
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
r_draw.h
r_local.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_state.h
r_things.c
r_things.h
s_sound.c
s_sound.h
sounds.c
sounds.h
st_lib.c
st_lib.h
st_stuff.c
st_stuff.h
tables.c
tables.h
v_video.c
v_video.h
w_wad.c
w_wad.h
wi_stuff.c
wi_stuff.h
z_zone.c
z_zone.h

README.md