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gesture_engine.cpp
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gesture_engine.cpp
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/*
DepthJS
Copyright (C) 2010 Aaron Zinman, Doug Fritz, Roy Shilkrot, Greg Elliott
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "FreenectDevice.h"
#define LABEL_GARBAGE 0
#define LABEL_OPEN 1
#define LABEL_FIST 2
#define LABEL_THUMB 3
extern void send_event(const string& etype, const string& edata);
#include <deque>
using namespace std;
class GestureEngine {
private:
bool running;
Mat depthMat;
Mat depthf;
Mat rgbMat;
Mat ownMat;
Mat hsv;
Freenect::Freenect<MyFreenectDevice> freenect;
MyFreenectDevice* device;
bool registered;
Mat blobMaskOutput;
Mat outC;
Point3i midBlob;
//descriptor parameters
int startX, sizeX, num_x_reps, num_y_reps;
double height_over_num_y_reps,width_over_num_x_reps;
vector<double> _d; //the descriptor
Mat descriptorMat; //as a matrix
CvKNearest classifier;
vector<vector<double> > training_data;
vector<int> label_data;
PCA pca;
Mat labelMat, dataMat;
vector<float> label_counts;
bool trained;
bool loaded;
int mode;
int register_ctr,register_secondbloc_ctr;
Point3i appear; double appearTS;
Point3i lastMove;
int hcr_ctr;
vector<int> hc_stack;
int hc_stack_ptr;
int pca_number_of_features;
Vec2i mean_hue_sat_blob;
std::deque<Point3i> positionQueue;
vector<int> _refineSegments(const Mat& img,
Mat& mask,
Mat& dst,
vector<Point>& contour,
vector<Point>& second_contour,
Point3i& previous);
int TrainModel();
void SaveModelData();
int LoadModelData(const char* filename);
void InterpolateAndInpaint();
void ComputeDescriptor(Scalar);
string GetStringForGestureCode(int);
void CheckRegistered(vector<int>&,int,Scalar);
int GetMostLikelyGesture();
void BiasHandColor(Mat &);
public:
bool die;
GestureEngine(): running(false),
registered(false),
startX(250),
sizeX(150),
num_x_reps(10),
num_y_reps(10),
height_over_num_y_reps(480/num_y_reps),
width_over_num_x_reps(sizeX/num_x_reps),
label_counts(vector<float>(4)),
trained(false),
loaded(false),
mode(LABEL_GARBAGE),
pca_number_of_features(25),
die(false)
{
depthMat = Mat(Size(640,480),CV_16UC1);
depthf = Mat(Size(640,480),CV_8UC1);
rgbMat = Mat(Size(640,480),CV_8UC3,Scalar(0));
ownMat = Mat(Size(640,480),CV_8UC3,Scalar(0));
blobMaskOutput = Mat(Size(640,480),CV_8UC1,Scalar(0));
_d = vector<double>(num_x_reps*num_y_reps);
descriptorMat = Mat(_d);
register_ctr = register_secondbloc_ctr = 0;
registered = false;
appear = Point3i(-1,-1,-1);
appearTS = -1;
midBlob = Point3i(-1,-1,-1);
lastMove = Point3i(-1,-1,-1);
hcr_ctr = -1;
hc_stack = vector<int>(20);
hc_stack_ptr = 0;
mean_hue_sat_blob = Vec2i(-1,-1);
//positionQueue = deque<Point3i>();
};
void RunEngine();
bool getRunning() { return running; }
int InitializeFreenect();
};
vector<int> GestureEngine::_refineSegments(const Mat& img,
Mat& mask,
Mat& dst,
vector<Point>& contour,
vector<Point>& second_contour,
Point3i& previous)
{
// int niters = 3;
vector<vector<Point> > contours;
vector<Vec4i> hierarchy;
vector<int> b(5,-1); //return value
Mat temp;
blur(mask, temp, Size(11,11));
temp = temp > 85.0;
findContours( temp, contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_SIMPLE );
if(dst.data==NULL)
dst = Mat::zeros(img.size(), CV_8UC1);
else
dst.setTo(Scalar(0));
if( contours.size() == 0 )
return b;
// iterate through all the top-level contours,
// draw each connected component with its own random color
int idx = 0, largestComp = -1, secondlargest = -1;
double maxWArea = 0, maxJArea = 0;
vector<double> justarea(contours.size());
vector<double> weightedarea(contours.size());
Scalar color( 255 );
Mat _blob_mask = Mat::zeros(mask.size(),CV_8UC1);
// for( ; idx >= 0; idx = hierarchy[idx][0] )
for (; idx<contours.size(); idx++)
{
vector<Point>& c = contours[idx];
Scalar _mean = mean(Mat(contours[idx]));
justarea[idx] = fabs(contourArea(Mat(c)));
double dist_to_prev = 1.0;
if ((previous.x >- 1)) {
//consider distance from last blob
double _n = norm(Point2i(_mean[0],_mean[1])-Point2i(previous.x,previous.y));
if(_n > 100) _n *= 10; //if dist_to_prev > 100 then it's too fast movement... penalize
dist_to_prev = _n;
//consider colors shift by L2 distance on Hue-Sat plane
_blob_mask.setTo(Scalar(0));
Point* pts = &(c[0]);
int _num = (c.size());
fillPoly(_blob_mask, (const Point**)(&pts), &_num, 1, color);
//calc mean hue-sat for this blob
Scalar _h_s_mean,_stddv; meanStdDev(img, _h_s_mean, _stddv, _blob_mask);
Vec2i hue_sat_blob(_h_s_mean[0], _h_s_mean[1]);
dist_to_prev *= norm(hue_sat_blob - mean_hue_sat_blob);
}
weightedarea[idx] = justarea[idx] / dist_to_prev;
}
for (idx = 0; idx<contours.size(); idx++) {
if( weightedarea[idx] > maxWArea )
{
maxWArea = weightedarea[idx];
largestComp = idx;
}
}
for (idx = 0; idx < contours.size(); idx++) {
if ( justarea[idx] > maxJArea && idx != largestComp ) {
maxJArea = justarea[idx];
secondlargest = idx;
}
}
// cout << "largest cc " << largestComp << endl;
// drawContours( dst, contours, largestComp, color, CV_FILLED); //, 8, hierarchy );
// for (idx=0; idx<contours[largestComp].size()-1; idx++) {
// line(dst, contours[largestComp][idx], contours[largestComp][idx+1], color, 2);
//
if(largestComp >= 0) {
int num = contours[largestComp].size();
/*find top-left values
int maxx = -INT_MAX,miny = INT_MAX;
for (int i=0; i<num; i++) {
if(contours[largestComp][i].x > maxx) maxx = contours[largestComp][i].x;
if(contours[largestComp][i].y < miny) miny = contours[largestComp][i].y;
}
/*crop contour to 150x150 "window"*
vector<Point> newblob;
int maxxp150 = MAX(maxx-200,0),minyp150 = MIN(miny+170,480);
circle(outC, Point(maxx,miny), 2, Scalar(0,255,0), 1);
circle(outC, Point(maxxp150,minyp150), 2, Scalar(0,255,0), 1);
for (int i=0; i<num; i++) {
Point _p = contours[largestComp][i];
if(_p.x > maxxp150 && _p.y < minyp150) newblob.push_back(_p);
else newblob.push_back(Point(MAX(_p.x,maxxp150),MIN(_p.y,minyp150)));
}
/**/
vector<Point>& newblob = contours[largestComp];
Point* pts = &(newblob[0]);
num = newblob.size();
fillPoly(dst, (const Point**)(&pts), &num, 1, color);
//calc mean hue-sat for this blob
Scalar _h_s_mean,_stddv; meanStdDev(hsv, _h_s_mean, _stddv, dst);
mean_hue_sat_blob = Vec2i(_h_s_mean[0],_h_s_mean[1]);
Scalar _b = mean(Mat(newblob));
b[0] = _b[0]; b[1] = _b[1]; b[2] = depthf.at<uchar>(b[0],b[1]); //z value
b[0] += 40; b[1] -= 40;
b[3] = justarea[largestComp];
contour.clear();
contour = newblob;
second_contour.clear();
if(secondlargest >= 0) {
second_contour = contours[secondlargest];
b[4] = maxJArea;
}
previous.x = b[0]; previous.y = b[1]; previous.z = b[2];
return b;
} else
return b;
}
int GestureEngine::TrainModel() {
cout << "train model" << endl;
if(loaded != true) {
dataMat = Mat(training_data.size(),_d.size(),CV_32FC1); //descriptors as matrix rows
for (uint i=0; i<training_data.size(); i++) {
Mat v = dataMat(Range(i,i+1),Range::all());
Mat(Mat(training_data[i]).t()).convertTo(v,CV_32FC1,1.0);
}
Mat(label_data).convertTo(labelMat,CV_32FC1);
}
try {
pca = pca(dataMat,Mat(),CV_PCA_DATA_AS_ROW,pca_number_of_features);
Mat dataAfterPCA;
pca.project(dataMat,dataAfterPCA);
classifier.train(&((CvMat)dataAfterPCA), &((CvMat)labelMat));
trained = true;
} catch (cv::Exception e) {
cerr << "Can't train model: " << e.what();
return 0;
}
return 1;
}
void GestureEngine::SaveModelData() {
cout << "save training data" << endl;
// classifier.save("knn-classifier-open-fist-thumb.yaml"); //not implemented
dataMat = Mat(training_data.size(),_d.size(),CV_32FC1); //descriptors as matrix rows
for (uint i=0; i<training_data.size(); i++) {
Mat v = dataMat(Range(i,i+1),Range::all());
Mat(Mat(training_data[i]).t()).convertTo(v,CV_32FC1,1.0);
}
Mat(label_data).convertTo(labelMat,CV_32FC1);
FileStorage fs;
fs.open("data-samples-labels.yaml", CV_STORAGE_WRITE);
if (fs.isOpened()) {
fs << "samples" << dataMat;
fs << "labels" << labelMat;
loaded = true;
fs.release();
} else {
cerr << "can't open saved data" << endl;
}
}
int GestureEngine::LoadModelData(const char* filename) {
FileStorage fs;
fs.open(filename, CV_STORAGE_READ);
if (fs.isOpened()) {
fs["samples"] >> dataMat;
fs["labels"] >> labelMat;
fs["startX"] >> startX;
fs["sizeX"] >> sizeX;
fs["num_x_reps"] >> num_x_reps;
fs["num_y_reps"] >> num_y_reps;
height_over_num_y_reps = 480/num_y_reps;
width_over_num_x_reps = sizeX/num_x_reps;
_d = vector<double>(num_x_reps*num_y_reps);
descriptorMat = Mat(_d);
loaded = true;
fs.release();
} else {
cerr << "can't open saved data" << endl;
return 0;
}
return 1;
}
void GestureEngine::InterpolateAndInpaint() {
//interpolation & inpainting
Mat _tmp,_tmp1; // = (depthMat - 400.0); //minimum observed value is ~440. so shift a bit
Mat(depthMat - 400.0).convertTo(_tmp1,CV_64FC1);
// _tmp1.setTo(Scalar(2048-400.0), depthMat > 750.0); //cut off at 600 to create a "box" where the user interacts
Point minLoc; double minval,maxval;
minMaxLoc(_tmp1, &minval, &maxval, NULL, NULL);
_tmp1.convertTo(depthf, CV_8UC1, 255.0/maxval);
Mat small_depthf; resize(depthf,small_depthf,Size(),0.2,0.2);
cv::inpaint(small_depthf,(small_depthf == 255),_tmp1,5.0,INPAINT_TELEA);
resize(_tmp1, _tmp, depthf.size());
_tmp.copyTo(depthf, (depthf == 255));
}
void GestureEngine::ComputeDescriptor(Scalar blb) {
Mat blobDepth,blobEdge;
depthf.copyTo(blobDepth,blobMaskOutput);
Laplacian(blobDepth, blobEdge, 8);
// equalizeHist(blobEdge, blobEdge);//just for visualization
Mat logPolar(depthf.size(),CV_8UC1);
cvLogPolar(&((IplImage)blobEdge), &((IplImage)logPolar), Point2f(blb[0],blb[1]), 80.0);
// for (int i=0; i<num_x_reps+1; i++) {
// //verical lines
// line(logPolar, Point(startX+i*width_over_num_x_reps, 0), Point(startX+i*width_over_num_x_reps,479), Scalar(255), 2);
// }
// for(int i=0; i<num_y_reps+1; i++) {
// //horizontal
// line(logPolar, Point(startX, i*height_over_num_y_reps), Point(startX+sizeX,i*height_over_num_y_reps), Scalar(255), 2);
// }
double total = 0.0;
//histogram
for (int i=0; i<num_x_reps; i++) {
for(int j=0; j<num_y_reps; j++) {
Mat part = logPolar(
Range(j*height_over_num_y_reps,(j+1)*height_over_num_y_reps),
Range(startX+i*width_over_num_x_reps,startX+(i+1)*width_over_num_x_reps)
);
// int count = countNonZero(part); //TODO: use calcHist
// // part.setTo(Scalar(count/10.0)); //for debug: show the value in the image
//
// _d[i*num_x_reps + j] = count;
// total += count;
Scalar mn = mean(part);
_d[i*num_x_reps + j] = mn[0];
total += mn[0];
}
}
descriptorMat = descriptorMat / total;
/*
Mat images[1] = {logPolar(Range(0,30),Range(0,30))};
int nimages = 1;
int channels[1] = {0};
int dims = 1;
float range_0[]={0,256};
float* ranges[] = { range_0 };
int histSize[1] = { 5 };
calcHist(, <#int nimages#>, <#const int *channels#>, <#const Mat mask#>, <#MatND hist#>, <#int dims#>, <#const int *histSize#>, <#const float **ranges#>, <#bool uniform#>, <#bool accumulate#>)
*/
// Mat _tmp(logPolar.size(),CV_8UC1);
// cvLogPolar(&((IplImage)logPolar), &((IplImage)_tmp),Point2f(blb[0],blb[1]), 80.0, CV_WARP_INVERSE_MAP);
// imshow("descriptor", _tmp);
// imshow("logpolar", logPolar);
}
string GestureEngine::GetStringForGestureCode(int res) {
if (res == LABEL_OPEN) {
return "openhand";
}
if (res == LABEL_FIST) {
return "theforce";
}
if (res == LABEL_THUMB) {
return "Thumb";
}
if (res == LABEL_GARBAGE) {
return "Garbage";
}
return "none";
}
/*
Blob registartion hysterisis:
when count goes above higher threshold -> Register,
when count goes below lower threshold -> Unregister.
*/
void GestureEngine::CheckRegistered(vector<int>& blb, int recognized_gesture, Scalar mn) {
// if(recognized_gesture != LABEL_GARBAGE) {
register_ctr = MIN((register_ctr + 1),60);
if(blb[4] > 5000)
register_secondbloc_ctr = MIN((register_secondbloc_ctr + 1),60);
if (register_ctr == 5 && !registered) {
send_event("Detecting", "");
}
if (register_ctr > 20 && !registered) { //upper threshold of hysterisis
registered = true;
appear.x = -1;
lastMove.x = blb[0]; lastMove.y = blb[1]; lastMove.z = blb[2];
positionQueue.clear();
cout << "blob size " << blb[4] << endl;
if(register_secondbloc_ctr < 30) {
cout << "register pointer" << endl;
// stringstream ss; ss << "\"mode\":\""<< GetStringForGestureCode(recognized_gesture) <<"\"";
send_event("Register", ""); //ss.str());
mode = recognized_gesture;
} else {
cout << "register tab swithcer" << endl;
send_event("Register", "\"mode\":\"twohands\"");
}
}
positionQueue.push_back(Point3i(blb[0],blb[1],(int)(mn[0] * 2.0)));
if(registered) {
stringstream ss;
ss << "\"x\":" << (int)floor(blb[0]*100.0/640.0)
<< ",\"y\":" << (int)floor(blb[1]*100.0/480.0)
<< ",\"z\":" << (int)(mn[0] * 2.0);
//cout << "move: " << ss.str() << endl;
send_event("Move", ss.str());
// hc_stack.at(hc_stack_ptr) = hcr_ctr;
// hc_stack_ptr = (hc_stack_ptr + 1) % hc_stack.size();
if (positionQueue.size() > 15) { //store last 20 positions in the queue
if(positionQueue.front().z - (mn[0] * 2.0) > 20) { //compare to oldest position in queue
cout << "Push" << endl; appear.x = -1;
send_event("Push", "");
positionQueue.clear();
} else
positionQueue.pop_front();
}
//if thumb recognized - send "hand click"
// if (mode == LABEL_FIST && recognized_gesture == LABEL_THUMB) {
// bool fireClick = false;
// if (appearTS > 0) {
// double timediff = ((double)getTickCount()-appearTS)/getTickFrequency();
// fireClick = (timediff > 1.0);
// } else {
// fireClick = true;
// }
// if(fireClick) {
// cout << "Hand click!" << endl;
// send_event("HandClick", "");
//
// appearTS = getTickCount();
// }
// } else {
// appearTS = -1;
// }
}
// } else {
if(!registered && positionQueue.size() > 1) {
//not registered, look for gestures
// if(appear.x<0) {
// //first appearence of blob
// appear = midBlob;
// // update_bg_model = false;
// appearTS = getTickCount();
// cout << "appear ("<<appearTS<<") " << appear.x << "," << appear.y << "," << appear.z << endl;
// } else {
//blob was seen before, how much time passed
// double timediff = ((double)getTickCount()-appearTS)/getTickFrequency();
// if (timediff > .2 && timediff < 1.0) {
//enough time passed from appearence
for(uint i=0;i<positionQueue.size()-1;i++) {
line(outC, Point(positionQueue[i].x,positionQueue[i].y), Point(positionQueue[i+1].x,positionQueue[i+1].y), Scalar(0,0,255), 3);
}
//fit a least-squares line
Mat_<Point2i> ptsM(positionQueue.size(),1);
Point2f total;
for (uint i=0; i<positionQueue.size(); i++) {
ptsM(i,0) = Point2i(positionQueue[i].x,positionQueue[i].y);
}
Scalar _ptsm = mean((Mat)ptsM);
// cout << norm(positionQueue.back() - Point3i(_ptsm[0],_ptsm[1],_ptsm[2])) << endl;
if(norm(positionQueue.back() - Point3i(_ptsm[0],_ptsm[1],_ptsm[2])) > 100)
{
Vec4f v4_line;
fitLine((Mat)ptsM, v4_line, CV_DIST_L2, 0, 0.01, 0.01);
Point2f p0(v4_line[2],v4_line[3]); Point2f p1 = p0 + Point2f(v4_line[0],v4_line[1])*100;
line(outC, p0, p1, Scalar(0,255,255), 3);
// cout << v4_line[0] << "," << v4_line[1] << "," << v4_line[2] << "," << v4_line[3] << endl;
// if (positionQueue.size() > 9) {
appear = positionQueue.front();
// cout << positionQueue.front() << positionQueue.back() << endl;
if (fabs(v4_line[0]) > 0.9 && fabs(v4_line[0]) > fabs(v4_line[1]) && positionQueue.front().x > positionQueue.back().x) {
cout << "right"<<endl; appear.x = -1;
send_event("SwipeRight", "");
register_ctr = 0;
positionQueue.clear();
} else
if (fabs(v4_line[0]) > 0.9 && fabs(v4_line[0]) > fabs(v4_line[1]) && positionQueue.front().x < positionQueue.back().x) {
cout << "left" <<endl; appear.x = -1;
send_event("SwipeLeft", "");
register_ctr = 0;
positionQueue.clear();
} else
if (fabs(v4_line[1]) > 0.9 && fabs(v4_line[1]) > fabs(v4_line[0]) && positionQueue.front().y > positionQueue.back().y) {
cout << "up" << endl; appear.x = -1;
send_event("SwipeUp", "");
register_ctr = 0;
positionQueue.clear();
} else
if (fabs(v4_line[1]) > 0.9 && fabs(v4_line[1]) > fabs(v4_line[0]) && positionQueue.front().y < positionQueue.back().y) {
cout << "down" << endl; appear.x = -1;
send_event("SwipeDown", "");
register_ctr = 0;
positionQueue.clear();
}
// positionQueue.pop_front();
// }
}
if (positionQueue.size() > 15)
positionQueue.pop_front();
// }
// if(timediff >= 1.0) {
// cout << "a ghost..."<<endl;
// //a second passed from appearence - reset 1st appear
// appear.x = -1;
// appearTS = -1;
// midBlob.x = midBlob.y = midBlob.z = -1;
// }
// }
}
// register_ctr = MAX((register_ctr - 1),0);
// register_secondbloc_ctr = MAX((register_secondbloc_ctr - 1),0);
// }
// send_image(outC);
}
int GestureEngine::InitializeFreenect() {
try {
device = &freenect.createDevice(0);
device->startVideo();
device->startDepth();
device->setTiltDegrees(10.0);
}
catch (std::runtime_error e) {
return 0;
}
/*
if(!LoadModelData(data)) return 0;
if(!TrainModel()) return 0;
*/
return 1;
}
int GestureEngine::GetMostLikelyGesture() {
Mat results(1,1,CV_32FC1);
Mat samples; Mat(Mat(_d).t()).convertTo(samples,CV_32FC1);
Mat samplesAfterPCA = pca.project(samples);
classifier.find_nearest(&((CvMat)samplesAfterPCA), 1, &((CvMat)results));
Mat lc(label_counts); lc *= 0.9;
label_counts[(int)((float*)results.data)[0]] += 0.1;
Point maxLoc;
minMaxLoc(lc, NULL, NULL, NULL, &maxLoc);
for (int i=0; i<4; i++) {
rectangle(outC, Point(50+i*20,50), Point(50+(i+1)*20,50+50*label_counts[i]), Scalar(255), CV_FILLED);
}
return maxLoc.y;
}
void GestureEngine::BiasHandColor(Mat &blobMaskInput) //(very simple) bias with hand color
{
Mat _col_p(hsv.size(),CV_32FC1);
int jump = 5;
for (int x=0; x < hsv.cols; x+=jump) {
for (int y=0; y < hsv.rows; y+=jump) {
Mat _i = hsv(Range(y,MIN(y+jump,hsv.rows-1)),Range(x,MIN(x+jump,hsv.cols-1)));
Scalar hsv_mean = mean(_i);
Vec2i u; u[0] = hsv_mean[0]; u[1] = hsv_mean[1];
Vec2i v; v[0] = 120; v[1] = 110;
rectangle(_col_p, Point(x,y), Point(x+jump,y+jump), Scalar(1.0-MIN(norm(u-v)/105.0,1.0)), CV_FILLED);
}
}
// hsv = hsv - Scalar(0,0,255);
Mat _t = (Mat_<double>(2,3) << 1, 0, 15, 0, 1, -20);
Mat col_p(_col_p.size(),CV_32FC1);
warpAffine(_col_p, col_p, _t, col_p.size());
GaussianBlur(col_p, col_p, Size(11.0,11.0), 2.5);
// imshow("hand color",col_p);
// imshow("rgb",rgbMat);
Mat blobMaskInput_32FC1; blobMaskInput.convertTo(blobMaskInput_32FC1, CV_32FC1, 1.0/255.0);
blobMaskInput_32FC1 = blobMaskInput_32FC1.mul(col_p, 1.0);
blobMaskInput_32FC1.convertTo(blobMaskInput, CV_8UC1, 255.0);
blobMaskInput = blobMaskInput > 128;
// imshow("blob bias", blobMaskInput);
}
void GestureEngine::RunEngine() {
running = true;
while (!die) {
device->getVideo(rgbMat);
device->getDepth(depthMat);
cvtColor(rgbMat, hsv, CV_RGB2HSV);
InterpolateAndInpaint();
cvtColor(depthf, outC, CV_GRAY2BGR);
Mat blobMaskInput = depthf < 30; //take closer values
vector<Point> ctr,ctr2;
//closest point to the camera
Point minLoc; double minval,maxval;
minMaxLoc(depthf, &minval, &maxval, &minLoc, NULL, blobMaskInput);
circle(outC, minLoc, 5, Scalar(0,255,0), 3);
blobMaskInput = depthf < (minval + 20);
BiasHandColor(blobMaskInput);
vector<int> blb = _refineSegments(depthf,blobMaskInput,blobMaskOutput,ctr,ctr2,midBlob); //find contours in the foreground, choose biggest
/////// blb :
//blb[0] = x, blb[1] = y, blb[2] = 1st blob size, blb[3] = 2nd blob size.
if(blb[0]>=0 && blb[3] > 500) { //1st blob detected, and is big enough
//cvtColor(depthf, outC, CV_GRAY2BGR);
Scalar mn,stdv;
meanStdDev(depthf,mn,stdv,blobMaskInput);
blb[2] = mn[0]; //average depth of blob
/*{ //trying a single gaussian skin-color model
Mat samples = Mat::zeros(countNonZero(blobMaskInput),2,CV_32FC1);
Mat_<float>& samplesM = (Mat_<float>&)samples;
int count = 0;
for (int x=0; x<blobMaskInput.cols; x++) {
for (int y=0; y<blobMaskInput.rows; y++) {
if(blobMaskInput.at<uchar>(y,x) > 0) {
Vec3b HSVv = hsv.at<Vec3b>(y,x);
//samples(Range(count,count+1),Range::all())
// samples.row(count) += (Mat_<float>(1,2) << (float)HSVv[0] , (float)HSVv[1]);
samplesM(count,0) = (float)HSVv[0];
samplesM(count,1) = (float)HSVv[1];
count++;
}
}
}
Scalar _mean(mean(samples.col(0))[0],mean(samples.col(1))[0]);
samples = samples - _mean;
Mat cov(2,2,CV_32FC1);
for(int i=0;i<count;i++) {
Mat sample = samples.row(i);
Mat sTs = sample.t() * sample;
addWeighted(sTs, 1.0/(double)count, cov, 1.0, 0.0, cov);
}
Mat_<float> X = (Mat_<float>(1,2) << 100,100);
Mat_<float> X_bar = (Mat_<float>(1,2) << _mean[0],_mean[1]);
Mat_<float> X_m_X_bar = X - X_bar;
Mat inv_cov = cov.inv();
double alpha = (1.0/(double)count) * (1.0/(2.0*CV_PI)) * 1.0/sqrt(determinant(cov));
// Mat inexpM = (X_m_X_bar * inv_cov * X_m_X_bar.t());
// double inexp = inexpM.at<float>(0,0);
// double p = alpha * exp(-1.0/2.0 * inexp);
vector<Mat> hsvv(3); split(hsv,hsvv);
Mat imFlat(hsv.rows*hsv.cols,2,CV_32FC1);
hsvv[0].reshape(1,hsvv[0].rows*hsvv.cols).convertTo(imFlat.col(0),CV_32FC1);
hsvv[1].reshape(1,hsvv[1].rows*hsvv.cols).convertTo(imFlat.col(1),CV_32FC1);
cout << p << endl;
} */
//cout << "min: " << minval << ", max: " << maxval << ", mean: " << mn[0] << endl;
//now refining blob by looking at the mean depth value it has...
// blobMaskInput = depthf < (mn[0] + stdv[0]*.5);
//
// blb = _refineSegments(Mat(),blobMaskInput,blobMaskOutput,ctr,ctr2,midBlob);
//
//// imshow("blob", blobMaskOutput);
//
// if(blb[0] >= 0 && blb[2] > 300) {
//draw contour
Scalar color(0,0,255);
for (int idx=0; idx<ctr.size()-1; idx++)
line(outC, ctr[idx], ctr[idx+1], color, 1);
line(outC, ctr[ctr.size()-1], ctr[0], color, 1);
if(ctr2.size() > 0) { //second blob detected
Scalar color2(255,0,255);
for (int idx=0; idx<ctr2.size()-1; idx++)
line(outC, ctr2[idx], ctr2[idx+1], color2, 2);
line(outC, ctr2[ctr2.size()-1], ctr2[0], color2, 2);
}
//blob center
circle(outC, Point(blb[0],blb[1]), 50, Scalar(255,0,0), 3);
// if(trained) {
// ComputeDescriptor(blb);
// int gesture_code = GetMostLikelyGesture();
//
// { //debug
// stringstream ss; ss << "prediction: " << GetStringForGestureCode(gesture_code);
// putText(outC, ss.str(), Point(20,50), CV_FONT_HERSHEY_PLAIN, 3.0, Scalar(0,0,255), 2);
// }
CheckRegistered(blb, LABEL_GARBAGE, mn);
// }
// }
} else {
register_ctr = MAX((register_ctr - 1),0);
register_secondbloc_ctr = MAX((register_secondbloc_ctr - 1),0);
positionQueue.clear();
}
if (register_ctr < 20 && registered) { //lower threshold of hysterisis
midBlob.x = midBlob.y = midBlob.z = -1;
registered = false;
mode = -1;
cout << "unregister" << endl;
send_event("Unregister", "");
positionQueue.clear();
}
// stringstream ss; ss << "samples: " << dataMat.rows;
// putText(outC, ss.str(), Point(30,outC.rows - 30), CV_FONT_HERSHEY_PLAIN, 2.0, Scalar(0,0,255), 1);
imshow("blobs", outC);
char k = cvWaitKey(5);
if( k == 27 ){
break;
}
/*
if (k == 'g') {
//put into training as 'garbage'
training_data.push_back(_d);
label_data.push_back(LABEL_GARBAGE);
cout << "learn grabage" << endl;
}
if(k == 'o') {
//put into training as 'open'
training_data.push_back(_d);
label_data.push_back(LABEL_OPEN);
cout << "learn open" << endl;
}
if(k == 'f') {
//put into training as 'fist'
training_data.push_back(_d);
label_data.push_back(LABEL_FIST);
cout << "learn fist" << endl;
}
if(k == 'h') {
//put into training as 'thumb'
training_data.push_back(_d);
label_data.push_back(LABEL_THUMB);
cout << "learn thumb" << endl;
}
if (k=='t') {
TrainModel();
}
if(k=='s') {
SaveModelData();
}
if(k=='l') {
LoadModelData();
}
*/
}
device->stopVideo();
device->stopDepth();
running = false;
}
GestureEngine ge;
void* gesture_engine(void* _arg) {
ge.RunEngine();
}
void kill_gesture_engine() {
ge.die = true;
}
bool is_gesture_engine_dead() { return !ge.getRunning(); }
int init_gesture_engine() { return ge.InitializeFreenect(); }