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Merge pull request #63 from briancohan/tutorial-typos
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corrected a few small typos and some minor grammar tweaks.
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freakboy3742 committed Jul 1, 2020
2 parents c28c3fe + 09ed6cc commit aa26b09
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8 changes: 4 additions & 4 deletions docs/tutorial/tutorial-0.rst
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Expand Up @@ -17,8 +17,8 @@ or higher.

If you're on macOS, you can get the official installer from
`the Python website <https://www.python.org/downloads>`_. You can use any
stable version of Python from 3.5 onward (although we'd advice avoiding
alphas, betas and release candidates unless you *really* know what you're
stable version of Python from 3.5 onward (although we'd advise avoiding
alphas, betas, and release candidates unless you *really* know what you're
doing).

.. group-tab:: Linux
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.. group-tab:: macOS

Building BeeWare apps on macOS requires:
Building BeeWare apps on macOS require:

* **Git**, a version control system. You can download Git from from
* **Git**, a version control system. You can download Git from
`git-scm.org <https://git-scm.com/download/>`__.

* **Xcode**, Apple's IDE tooling. Xcode is available for free
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6 changes: 3 additions & 3 deletions docs/tutorial/tutorial-2.rst
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Expand Up @@ -49,7 +49,7 @@ our application window::
def main():
return HelloWorld()

Lets go through this line by line::
Let's go through this line by line::

import toga
from toga.style import Pack
Expand Down Expand Up @@ -178,7 +178,7 @@ with them; the label will have 5px of padding on its left and right, and no
padding on the top and bottom. The TextInput is marked as being flexible - that
is, it will absorb all available space in its layout axis.

The TextInput is assigned as an instance variable of class. This gives us
The TextInput is assigned as an instance variable of the class. This gives us
easy access to the widget instance - something that we'll use in a moment.

Next, we define a box to hold these two widgets::
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self.main_window.show()

The last thing we need to do is define the handler for the button. A handler
can be any method, generator or asynchronous co-routine; it accepts the widget
can be any method, generator, or asynchronous co-routine; it accepts the widget
that generated the event as an argument, and will be invoked whenever the
button is pressed::

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2 changes: 1 addition & 1 deletion docs/tutorial/tutorial-4.rst
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Expand Up @@ -13,7 +13,7 @@ So - how do you update your installed app when you make code changes?
Updating application code
=========================

Our application current prints to the console when you press the button.
Our application currently prints to the console when you press the button.
However, GUI applications shouldn't really use the console for output. They
need to use dialogs to communicate with users.

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2 changes: 1 addition & 1 deletion docs/tutorial/tutorial-5/index.rst
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Expand Up @@ -57,7 +57,7 @@ have installed in :doc:`Tutorial 0 <../tutorial-0>`.
:doc:`Android <android>`
------------------------

Android applications be compiled on macOS, Windows or Linux. You'll need to
Android applications be compiled on macOS, Windows, or Linux. You'll need to
download and install `Android Studio <https://developer.android.com/studio>`__.

.. toctree::
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