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Update GETTING_STARTED.md
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Benjamin Glatzel committed Jul 8, 2017
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Expand Up @@ -35,7 +35,7 @@ Please extract the archive using 7z to the `app/media` directory.

7. Create a new directory called `Intrinsic_Dependencies` on the _same level_ as the Intrinsic repository folder
8. Inside, create a new folder `dependencies` containing two folders `physx3.4` and `fbx`
9. Copy the static/dynamic libraries as well as the header files of both SDKs to folders named `bin` (DLLs), `lib` (LIBs) and `include` respectively
9. Copy the static/dynamic libraries as well as the header files of both SDKs to folders named `bin` (DLLs), `lib` (LIBs) and `include` respectively. Since the FBX SDK DLLs are named equally for all configurations, they have to be put into separate folders: `bin/release` and `bin/debug`.

**NOTE:** Since PhysX 3.4 there is a new set of libraries gathered under the name `PxShared`. Make sure to copy the DLLs, header files and static libraries to the folders too!

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