(File now uploaded directly to GitHub, download Benders_Shader_Collection_V3 at top of page) https://github.com/bendertherobo/Shader-Collection/blob/master/Benders_Shader_Collection_v3_-_Final.unitypackage Collection of shaders i've made with documentation to explain some of the effects with videos. Notes-
- A grabpass shader is a shader that renders a texture or effect over a players camera while in the object the shader is on, these shaders DO NOT go on your model, but on an shape, usually a sphere around your model.
- Any shader marked with a ** needs a directional light attatched to the object the shader is on, the directional light needs to have intensity at .001 and hard shadows set. all other options should be default.
AfterImage shader - Grabpass A simple shader that quadruples everything you see, contains a slider to increse the strength.
Video:https://streamable.com/08pc5
ArrowTravel Shader (icludes transparent version) A shader that causes mesh particles to allign to velocity when rendered in world space simulation.
Video:https://streamable.com/cys5p
Blur and pixel shader - Grabpass A shader that blurs or pixelates everything in the area, can adjust the strength of both effects,
Video:https://streamable.com/yjbn6
Cloth Particle Dissolve A shader that emulates dissolving into particles, can adjust dissolve strength, noise texture of the dissolve,and the edge color for the dissolve, best when used with black and white flow textures.
Video:https://streamable.com/9z6h8
Configurable UI - Grabpass a UI set up shader with 9 texture slots that can all be completely adjusted placement wise, textures for this should be 1920 x 1080 black backgrounds with white ui elements in the rough places you want them on screen, any texture slots you dont need keep filled with a full black texture. Certain texture slots support fading and increasing or decreasing opacity.
Video:https://streamable.com/8v88b
Disentigrate shader A shader that disentigrates a mesh over a noise texture with noise warping, slider adjusts the dissolve amount.
Video:https://streamable.com/e8g17
Grabpass- Grabpass A grabpass shader that can apply noise textures over the screen, can also desaturate and greyscale.
Video:https://streamable.com/pdc6k / https://streamable.com/xunuh
Screenfade - Grabpass A simple shader that fades out the screen. Shader Edited
Video:https://streamable.com/c1oss
Texture Swap A shader that can dissolve between two scrollable textures based on a noise profile, also supports outlines, good for transformation effects.
Video: https://streamable.com/sbrru
Wireframe - ** A shader that displays the polys of models. Shader edited.
Video: https://streamable.com/2kfjr
World based dissolve (zelda dissolve) A version of the disentigrate shader that uses world based motion instead of mesh warping
Video:https://streamable.com/f0vx2
Flat-lit mesh warp (bender's all-in-one shader) A shader that supports: Main texture that is
-Scrollable
-rotatable
-pixalate
-Cellshadable
-Scrolling noise texture UV warpable
-Scaleable
Normal Emission mapping
Custom Waveform Emission with
-Waveform amount control
-Waveform type control (vert/horizon)
-Emission strength
-Two colors
-Moving emission
-Warping the mesh based on these waveforms
Mesh warping based on a scrollable Noise texture
Heightmapping supporting
-Scrolling
-Pulsing based on a min and max
-Rotation
Animated Tessalation
Fur tessalation (just intensifies the tessalation)
Outline supporting
-Scrolling
-Color
-Texture outlines
-Noise warping of the outline
Overlays supporting
-Transparency
-scrolling
-scrollable UV noise warping
-pixellation
-World space overlay
-Screenspace overlay
Edge glow with adjustable size, hardness, and color.
Videos:https://streamable.com/zzwqp
NEW AS OF V2
Custom Animated Outline
A standard flatlit shader with a highly customizable outline.
Video: https://streamable.com/fqegn
CubeMap Skybox
Just a shader that fixes the inverted skybox when using a cubemap
Video: https://streamable.com/k6czm
Black Hole
A customizable black hole shader that fits most mesh types.
Video: https://streamable.com/d0478
Fur Shader Uses Tesselation and rotation to create a fur look
Video: https://streamable.com/zuc1e
BlackandWhite+inversion
Grabpass a few screenspace effects in one shader
Video: https://streamable.com/cbklk
Holo Shield
Video: https://streamable.com/hlz59
Glitch Shader
Video: https://streamable.com/rylv4
NEW AS OF V3 -Geometry Shaders!-
Aura Dissolve - Geometry --https://streamable.com/qocbp
Clone - Geometry --https://streamable.com/gp5tm
Fog ** --https://streamable.com/s5v8e
Fractal Expand - Geometry --https://streamable.com/eh6k8
Geometry Burn - Geometry --https://streamable.com/m05lx
Invis Fade --https://streamable.com/pn30w
Materialize --https://streamable.com/3xges
Mesh Assembly - Geometry --https://streamable.com/99npv
Night Vision - With and Without Camera Versions --https://streamable.com/82g69
Normal Reflective - good for toon metal --https://streamable.com/5kmdo
Point Dissolve/Vertex Cloud - Geometry --https://streamable.com/kbmkn
ScreenWarp/Shake - Grabpass --https://streamable.com/dyw5f
Water Sim --https://streamable.com/z3u2i
Water --https://streamable.com/0cbn0
Wire Outline - Geometry --https://streamable.com/yx74t