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fix some wrong usage of the && operator. It should be & instead. #1

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@lisanet lisanet commented Apr 7, 2019

Using && with a const always returns true. This should be the & operator instead.
There were a few deprecated functions and methods with give warnings on mac os 10.14.

Simone Karin Lehmann added 28 commits April 7, 2019 17:11
…ears now, there's no need for universal binaries. Every Mac since than can run 64-bit apps. With macOS 10.15 and above this will be the only arch, 32bit apps will no longer be supported.
… There is never any need using a dpi value, when using pictures on a computer display. Only pixel dimensions do matter. If this code was inteded for use with retina Macs, it's of no use too, because macOS takes care of any scaling needed. In fact, the current scaling code produces 2x upscaled cover art on retina Mac. So, the all code related to scaling on macOS is removed now.
…Par_SupplySelectiveTypeCreatorCodes() which was of no use and in fact caused unplayable mp4 files.
…s simply interpreted the iso-8859-1 source code as utf8 and so messed up all atom names containing a ©.
…s simply interpreted the iso-8859-1 source code as utf8 and so messed up all atom names containing a ©.
@benfry benfry closed this in 005edbd Jan 17, 2020
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benfry commented Jan 17, 2020

Thanks; it looks like that pull might be based on a different repo than this one? I pulled out what looked like the && to & changes with 005edbd so this should be resolved.

For what it's worth, this isn't my project; it's just a fork that I was doing for my own use. I'd get in touch with the original developer(s) (link at the top of the README) for actual fixes.

wez added a commit to wez/atomicparsley that referenced this pull request Jul 1, 2020
wez added a commit to wez/atomicparsley that referenced this pull request Jul 1, 2020
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2 participants