Clash is a MOBA framework developed in Unity. It uses the uLink networking plugin to replicate data and send RPCs between clients. Everything is written in C#.
The following features are either planned or complete, with varying degrees of whether they interact correctly between the client and the server.
- Move
- Basic attacks
- Cast abilities with cooldowns
- Add buffs
- Health/stats system
- Death/respawn
- Minion AI
- Items
- Create a store
###### Licence
Developed under the MIT license.