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#farmingNG settings | ||
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#maximum charge of the seeder, lower values mean faster load if technic present | ||
farmingNG_seeder_max_charge (Maximum charge of the seeder) int 900000 | ||
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#costs to place a seed: maxcharge devided by charge_per_node = number of | ||
#nodes which can be placed (default 900000 / 1800 = 500 nodes) | ||
farmingNG_seeder_charge_per_node (How much it costs to place a seed) int 1800 | ||
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#more verbose, tells you how many seeds were used and more | ||
farmingNG_chaton (more verbose chat messages) bool false | ||
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#less expensive recipe if technic mod is present | ||
farmingNG_easy (easy recipe if technic mod is present) bool false | ||
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#maximum charge of the harvster, lower values mean faster load if technic present | ||
farmingNG_harvester_max_charge (Maximum charge of the harvester) int 650000 | ||
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#costs to place a seed: maxcharge devided by charge_per_node = number of | ||
#nodes which can be harvested (default 650000 / 1300 = 500 nodes) | ||
farmingNG_harvester_charge_per_node (Costs of harvesting one node) int 1300 | ||
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#plants like wheat, rice, oat etc do not grow equally but already give drops | ||
#if only 90% grown, set to false if you only want to harvest 100% grown nodes | ||
farmingNG_harvester_nofullg (harvest not already fully grown) bool true | ||
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#set to false if you you do not need the harvester | ||
farmingNG_harvester_machine (harvester tool available) bool true | ||
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