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Pinned

  1. Panko-Renderer Panko-Renderer Public

    A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.

    C++ 26 1

  2. Graphics-Playground Graphics-Playground Public

    My computer graphics playground. Currently has a raytracer implemented with D3D11 compute shader.

    C++ 4

  3. yuphin/Phyzix yuphin/Phyzix Public

    Various physics simulations with DX11

    C++ 3

  4. face-reconstruction face-reconstruction Public

    3D Face Reconstruction using a single 2D image.

    C 43 5

  5. TUM-MLCMS/Crowd-Simulation-and-Visualization-in-Unity TUM-MLCMS/Crowd-Simulation-and-Visualization-in-Unity Public

    A crowd simulation and visualization demo implemented in Unity using Dijkstra Distance Field and simplified version of the Optimal Steps Model.

    C# 46 7