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OurEngine

This engine is the result of the Master in ADVANCED PROGRAMMING FOR AAA VIDEO GAMES.

Able in: Github

Made by: miquelmiro3 & bernatgb

Camera controls:

  • Right mouse button -> rotate camera
  • Right mouse button + ALT -> zoom
  • Right mouse button + WASD -> movement
  • Middle mouse button -> movement in the camera plane
  • Left mouse button + ALT -> orbit movement
  • Mouse wheel -> zoom
  • F -> focus the loaded model

Engine features:

  • Gizmos (translate, rotate, scale)
  • Time control
  • Load models / textures
  • Frustrum culling with quadtree

Windows:

  • Console (logs output)
  • Inspector (gameObjects information)
  • Hierarchy (scene gameObjects)
  • Resources (loaded models)
  • About (general information)
  • Config (time, camera, window, renderer, quadtree, about software & hardware)