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  1. PCGML-Game-Mechanics PCGML-Game-Mechanics Public

    Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.

    Jupyter Notebook 54 17

  2. Mastermind Mastermind Public

    Console application of the board game "mastermind" in C++14.

    C++ 1

  3. Gaze-Tracker Gaze-Tracker Public

    A gaze tracker application which works with regular webcams. Developed in C++ 11 with OpenCV and Qt. (CURRENTLY GERMAN DOCUMENTATION ONLY)

    C++

  4. Connect-4-AI Connect-4-AI Public

    The game connect 4 with an AI opponent which uses the algorithms MinMax or NegaMax with Alpha Beta Pruning to choose the next possible turn.

    C++

  5. Collision-Detector Collision-Detector Public

    Is about performance issues in dynamic and interactive collision detection. It shows how different collision detection approaches affects the performance - starting with the less reliable and faste…

    C++ 1

  6. Nvidia-Cascades-Replica Nvidia-Cascades-Replica Public

    A replica of Nvidia's "Cascades" demo and codebase for shader programming in DirectX 11.

    C++