- Include C++ Source for C++ Projects.
Implement DMX512 protocol so Unreal can send and receive DMX packages
- WriteRange(ChannelBegin, ChannelEnd, Value);
- Clear(Value);
For Artnet implementation https://github.com/besanta/UEArtnet
Initialize a DMX buffer Object, and connect it to a Serial COM device on the specified port.
/!\ The destructor of the buffer call the Close function so it releases the port for you, but keep in mind that the port is blocked if Close is not called.