Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

set is_transparent to true by default for UI bundles #1071

Merged
merged 3 commits into from
Dec 18, 2020

Conversation

mockersf
Copy link
Member

as discussed in #64 (comment)

I set it to true by default for all UI bundles (NodeBundle, ImageBundle, ButtonBundle), as it was already the case for TextBundle, SpriteBundle, and SpriteSheetBundle.

@Moxinilian Moxinilian added C-Enhancement A new feature A-Rendering Drawing game state to the screen labels Dec 15, 2020
@cart
Copy link
Member

cart commented Dec 18, 2020

I think it makes sense to include this in 0.4. I just updated the examples to remove is_transparent where it isn't needed.

@cart cart merged commit 18e5411 into bevyengine:master Dec 18, 2020
@fopsdev fopsdev mentioned this pull request Jan 24, 2021
@mockersf mockersf deleted the transparent-node branch April 27, 2021 23:51
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-Rendering Drawing game state to the screen C-Enhancement A new feature
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants