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unload unused images that are RenderAssetUsages::RENDER_WORLD #13609

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Objective

Solution

  • Remove their bind group when the handles are unused

@mockersf mockersf added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen A-Assets Load files from disk to use for things like images, models, and sounds labels May 31, 2024
@mockersf mockersf added this to the 0.14 milestone May 31, 2024
@mockersf mockersf requested a review from JMS55 May 31, 2024 16:50
@alice-i-cecile alice-i-cecile added this pull request to the merge queue May 31, 2024
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label May 31, 2024
Merged via the queue into bevyengine:main with commit ce46d52 May 31, 2024
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A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Successfully merging this pull request may close these issues.

RenderAssetUsages::RENDER_WORLD assets are not cleaned when their handles are dropped
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