flush key_input cache when Bevy loses focus (Adopted) #13678
Merged
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This was adopted from #12878. I rebased the changes resolved the following merge conflicts:
handle_winit_event
into bevy_winit/src/state.rs'swindow_event
functionTested this by following the modified keyboard_input example from the original PR.
First, I verified I could reproduce the issue without the changes. Then, after applying the changes, I verified that when I Alt+Tabbed away from the running example that the log showed I released Alt and when I tabbed back it didn't behave like Alt was stuck.
The following is from the original pull request by @gavlig
Objective
This helps avoiding stuck key presses after switching from and back to Bevy window. Key press event gets stuck because window loses focus before receiving a key release event thus we end up with false positive in ButtonInput.
Solution
I saw two ways to fix this:
I chose the latter because adding another dependency felt wrong, but if that is more preferable changing this pr won't be a problem. Also if someone sees another way please let me know.
To test the bug use this small modification over examples/keyboard_input.rs: (it will work only if you have Alt-Tab combination for switching between windows in your OS, otherwise change AltLeft accordingly)
Here i made a quick video with demo of the fix: https://youtu.be/qTvUCk4IHvo In first part i press Alt and Alt+Tab to switch back and forth from example app, logs will indicate that too. In second part I applied fix and you'll see that Alt will no longer be pressed when window gets unfocused
Migration Guide
WinitEvent
has a new enum variant:WinitEvent::KeyboardFocusLost
.