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Added RenderPass::set_scissor_rect #815

Merged
merged 2 commits into from
Nov 9, 2020
Merged

Added RenderPass::set_scissor_rect #815

merged 2 commits into from
Nov 9, 2020

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Kurble
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@Kurble Kurble commented Nov 8, 2020

Since I needed this for my own project and I feel like this is a reasonable addition to the RenderPass trait. AFAIK all rendering APIs support clipping rects.

@karroffel karroffel added C-Enhancement A new feature A-Rendering Drawing game state to the screen labels Nov 8, 2020
@cart cart merged commit 07f07a0 into bevyengine:master Nov 9, 2020
@Kurble Kurble deleted the master branch July 13, 2023 17:58
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3 participants