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Use RenderGraphApp in more places #8298

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merged 1 commit into from
Apr 5, 2023

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IceSentry
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@IceSentry IceSentry commented Apr 4, 2023

Objective

  • RenderGraphExt was merged, but only used in limited situations

Solution

  • Fix some remaining issues with the existing api
  • Use the new api in the main pass and mass writeback
  • Add CORE_2D and CORE_3D constant to make render_graph code shorter

@IceSentry IceSentry added A-Rendering Drawing game state to the screen C-Enhancement A new feature labels Apr 4, 2023
@cart cart changed the title Use RenderGraphExt in more places Use RenderGraphApp in more places Apr 5, 2023
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Still forming opinions on the use graph::* pattern, but I'm pretty sure I like it more. Nice work!

@cart cart added this pull request to the merge queue Apr 5, 2023
Merged via the queue into bevyengine:main with commit c70776b Apr 5, 2023
@IceSentry
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yeah, the use graph::* stuff was mostly an experiment to see how it felt. I only used it in places where there was a lot of duplication.

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3 participants