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races.dfn
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races.dfn
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//*****************************************************************
//* UOX3 DFNs v0.98 *
//* http://www.uox3dev.net *
//* *
//* Last Update : 1/4/2003 *
//* Script : races.dfn *
//*****************************************************************
//* How to use this script *
//* *
//* Available settings *
//* *
//* ARMORREST= # - Sets the armor class restriction of the race*
//* BEARDMIN=# *
//* BEARDMAX=# *
//* COLDAFFECT - Race is affected by cold *
//* COLDLEVEL=# - Cold level from which damage occurs *
//* COLDDAMAGE=# - Max amount of damage taken by cold *
//* COLDSECS=# - How often cold damages in seconds *
//* DEXCAP=# - DEXTERITY cap of race *
//* GENDER=MALE/FEMALE - Gender restricion *
//* HAIRMIN=# *
//* HAIRMAX=# *
//* HEATAFFECT - Race is affected by heat *
//* HEATLEVEL=# - Heat level from which damage occurs *
//* HEATDAMAGE=# - Max amount of damage taken by heat *
//* HEATSECS=# - How often heat damages in seconds *
//* HPMOD=# - Max health modificator *
//* HUNGER=#,# - The first number is the time between hunger *
//* checks, the second one the damage when starving
//* INTCAP=# - INTELLECT cap of race *
//* LIGHTAFFECT - Race is affected by light *
//* LIGHTDAMAGE=# - Max amount of damage taken by light *
//* LIGHTLEVEL=# - Light level from which damage occurs *
//* LIGHTSECS=# - How often light damages in seconds *
//* LIGHTNINGAFFECT - Race is affected by lightning *
//* LIGHTNINGDAMAGE=# - Max amount of damage taken by lightning
//* LIGHTNINGCHANCE=# - Chance to get hit by a lighning during a storm
//* LANGUAGEMIN=# *
//* MAGICRESISTANCE=# *
//* MANAMOD=# - Max mana modificator *
//* NAME=abc - Name of the race *
//* NOBEARD *
//* NIGHTVIS=# - Default night vision level *
//* PLAYERRACE=# - Is it a player race *
//* POISONRESISTANCE=# *
//* PARENTRACE=# *
//* REQUIREBEARD *
//* RAINAFFECT - Race is affected by rain *
//* RAINDAMAGE=# - Max amount of damage taken by rain *
//* RAINSECS=# - How often rain damages in seconds *
//* RACERELATION=# *
//* RACIALENEMY=# *
//* RACIALAID=# *
//* STRCAP=# - STRENGTH cap of race *
//* SKINMIN=# *
//* SKINMAX=# *
//* SNOWAFFECT - Race is affected by snow *
//* SNOWDAMAGE=# - Max amount of damage taken by snow *
//* SNOWSECS=# - How often snow damages in seconds *
//* STORMAFFECT - Race is affected by storm *
//* STORMDAMAGE=# - Max amount of damage taken by storm *
//* STORMSECS=# - How often storm damages in seconds *
//* STAMMOD=# - Max stamina modificator *
//* VISRANGE=# - Default visibility range *
//* *
//* *
//*****************************************************************
[RACE 0]
{
NAME=Human
STRCAP=100
DEXCAP=100
INTCAP=100
PLAYERRACE=0
}
[RACE 1]
{
NAME=Orc
PLAYERRACE=1
RACIALAID=2
RACIALENEMY=3
}
[RACE 2]
{
NAME=Ratman
PLAYERRACE=1
RACIALAID=1
}
[RACE 3]
{
NAME=Gargoyle
PLAYERRACE=1
RACIALENEMY=1
RACIALAID=3
}
[RACE 4]
{
NAME=Bird
PLAYERRACE=1
}
[RACE 5]
{
NAME=Reptile
PLAYERRACE=1
}
[RACE 6]
{
NAME=Arachnid
PLAYERRACE=1
}
[RACE 7]
{
NAME=Giant
PLAYERRACE=1
}
[RACE 8]
{
NAME=Predator
PLAYERRACE=1
HUNGER=300,5
}
[RACE 9]
{
NAME=Animal
PLAYERRACE=1
}
[RACE 10]
{
NAME=Daemon
PLAYERRACE=1
}
[RACE 11]
{
NAME=Undead
PLAYERRACE=1
}
[RACE 12]
{
NAME=Dragon
PLAYERRACE=1
}
[RACE 13]
{
NAME=Frost
PLAYERRACE=1
}
[RACE 14]
{
NAME=Fire
PLAYERRACE=1
}
[RACE 15]
{
NAME=Water
PLAYERRACE=1
}
[RACE 16]
{
NAME=Air
PLAYERRACE=1
}
[RACE 17]
{
NAME=Earth
PLAYERRACE=1
}
[RACE 18]
{
NAME=Monster
PLAYERRACE=1
}
[RACE 19]
{
NAME=Other
PLAYERRACE=1
}
[RACE 20]
{
NAME=Meer
PLAYERRACE=1
RACIALENEMY=21
}
[RACE 21]
{
NAME=Juka
PLAYERRACE=1
RACIALENEMY=20
}
EOF