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remove z-offset for outline shader
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biasmv committed Jul 21, 2015
1 parent 0d7c7d0 commit 9ea136b
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion src/gfx/shaders.js
Original file line number Diff line number Diff line change
Expand Up @@ -268,7 +268,6 @@ void main(void) {\n\
(outlineWidth + 2.0 * step(0.5, attrSelect));\n\
vec2 offset = normal.xy * expansion;\n\
gl_Position.xy += gl_Position.w * offset;\n\
gl_Position.z += gl_Position.w*0.0001;\n\
}',

TEXT_VS : '\n\
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