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Rhythm-Pattern

Rhythm Based circle Game

Created using Unity

Main class for determining song position is the Conductor class in the SpinGame folder. Next levels down are: SequenceController RingParent CircleScript

Input is managed through InputManager and EventManager

Song loading is done using the SongLoader object, which holds a list of SongObjects, which each hold the information for each song Each song is dynamically loaded at the start of opening the Main scene

UI is a little scattered, but is all in the UI folder

Feel free to play around with it or build something off of it!