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};
// hovering
//
// TODO: this can be optimized
// `anime` on every call creates a new anime instance.
// we can create an anime instace with necessary animation before hover method
// but this will require some extra checks like component is mounted
//
const hover = (state: boolean) => {
revealLocation.value = state;
state
? anime({ targets: footerCoordinatesRef.value, ...slightlyScale(1.15) })
: anime({ targets: footerCoordinatesRef.value, ...normalScale(1) });
};
</script><stylelang="scss" scoped>
The text was updated successfully, but these errors were encountered:
chore((README.md)): clean up
chore(packages): updated packages
chore(shims): updated shims
refactor: refactored all files; package updates are taken
refactor(animations): `anime.js` and `@vueuse/motion`/`@vueuse/gesture` are coordinated now
refactor(floppy disks structure): refactored floppy disks structure from `Array` to `DoublyLinkedList`
fix: #6, #5, #4
anime
on every call creates a new anime instance.we can create an anime instace with necessary animation before hover method
but this will require some extra checks like component is mounted
const hover = (state: boolean) => {
bim-ba.github.io/src/components/pages/main/FooterCoordinates.vue
Line 55 in 60ee111
The text was updated successfully, but these errors were encountered: