Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update egui requirement from 0.26.2 to 0.27.1 #72

Closed
wants to merge 1 commit into from

Conversation

dependabot[bot]
Copy link

@dependabot dependabot bot commented on behalf of github Apr 1, 2024

Updates the requirements on egui to permit the latest version.

Release notes

Sourced from egui's releases.

0.27.1 - Bug fixes for shadows and touch input

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native.

Try it now: https://www.egui.rs/

egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data.

egui changelog

🐛 Fixed

  • Fix visual glitch on the right side of highly rounded rectangles #4244
  • Prevent visual glitch when shadow blur width is very high #4245
  • Fix InputState::any_touches and add InputState::has_touch_screen #4247
  • Fix Context::repaint_causes returning no causes #4248
  • Fix touch-and-hold to open context menu #4249
  • Hide shortcut text on zoom buttons if zoom_with_keyboard is false #4262

🔧 Changed

  • Don't apply a clip rect to the contents of an Area or Window #4258

eframe changelog

Changelog

Sourced from egui's changelog.

0.27.1 - 2024-03-29

🐛 Fixed

  • Fix visual glitch on the right side of highly rounded rectangles #4244
  • Prevent visual glitch when shadow blur width is very high #4245
  • Fix InputState::any_touches and add InputState::has_touch_screen #4247
  • Fix Context::repaint_causes returning no causes #4248
  • Fix touch-and-hold to open context menu #4249
  • Hide shortcut text on zoom buttons if zoom_with_keyboard is false #4262

🔧 Changed

  • Don't apply a clip rect to the contents of an Area or Window #4258

0.27.0 - 2024-03-26 - Nicer menus and new hit test logic

The hit test logic (what is the user clicking on?) has been completely rewritten, and should now be much more accurate and helpful. The hit test and interaction logic is run at the start of the frame, using the widgets rects from the previous frame, but the latest mouse coordinates. It enabled getting a Response for a widget before creating it using Context::read_response. This will in the future unlock more powerful widget styling options. The new hit test also allows clicking slightly outside a button and still hit it, improving the support for touch screens.

The menus have also been improved so that they both act and feel better, with no change in API. Included in this is much nicer looking shadows, supporting an offset.

⚠️ BREAKING

  • Response::clicked* and Response::dragged* may lock the Context, so don't call it from a Context-locking closure.
  • Response::clicked_by will no longer be true if clicked with keyboard. Use Response::clicked instead.
  • Memory::focus has been renamed Memory::focused
  • Area::new now takes an Id by argument #4115
  • Change the definition of clicked_by #4192

☰ Menu related improvements

  • Add some distance between parent menu and submenu #4230
  • Add Area::sense and improve hit-testing of buttons in menus #4234
  • Improve logic for when submenus are kept open #4166
  • Better align menus with the button that opened them #4233
  • Hide hover UI when showing the context menu #4138 (thanks @​abey79!)
  • CSS-like Shadow with offset, spread, and blur #4232
  • On touch screens, press-and-hold equals a secondary click #4195

⭐ Added

... (truncated)

Commits
  • 929e337 Release 0.27.1 - Bug fixes for shadows and touch input
  • 9ac6f33 Avoid duplicate entires when generating changelog
  • 555f64d Hide shortcut text on zoom buttons if zoom_with_keyboard is false (#4262)
  • f7ea6dc Add web support for zoom_factor (#4260)
  • 2b75e38 Web: repaint if the #hash in the URL changes (#4261)
  • fdcc9ea Don't apply a clip rect to the contents of an Area or Window (#4258)
  • fbccd9c Fix touch-and-hold to open context menu (#4249)
  • 3c029a4 Fix Context::repaint_causes returning no causes (#4248)
  • bc5ce77 Fix InputState::any_touches and add InputState::has_touch_screen (#4247)
  • a15e6c2 Prevent visual glitch when shadow blur width is very high (#4245)
  • Additional commits viewable in compare view

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Updates the requirements on [egui](https://github.com/emilk/egui) to permit the latest version.
- [Release notes](https://github.com/emilk/egui/releases)
- [Changelog](https://github.com/emilk/egui/blob/master/CHANGELOG.md)
- [Commits](emilk/egui@0.26.2...0.27.1)

---
updated-dependencies:
- dependency-name: egui
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Apr 1, 2024
Copy link
Author

dependabot bot commented on behalf of github Apr 5, 2024

Looks like egui is up-to-date now, so this is no longer needed.

@dependabot dependabot bot closed this Apr 5, 2024
@dependabot dependabot bot deleted the dependabot/cargo/egui-0.27.1 branch April 5, 2024 14:58
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
dependencies Pull requests that update a dependency file
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

0 participants