v0.14.0
Breaking Changes
- [#87] useGlobalState() — patches functional updates of the global state. Prior to this patch the update function was getting the old value (at the end of the last render), now it gets the current value (i.e. accounts for any state updates already done, and pending to be notified for triggering the next render).
Other Updates
- [#86] useGlobalState() — performance optimization.
- Updates dependencies.