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sets values of selected objects or all controllers to zero

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bit-jax/Maya_SetZeros

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Maya_SetZeros

Sets values of selected objects or all controllers to zero. With an object selected, running the script sets all transform and rotate values of that object to zero. With no object selected, finds all objects with '_CTRL' in the name and sets their transform and rotate values to zero.

Crazy pose before running script:

maya_rigging_script_demo_before

After running the script with one controller selected:

maya_rigging_script_demo_oneselect

After running the script with nothing selected:

maya_rigging_script_demo_allselect

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sets values of selected objects or all controllers to zero

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