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Inject map properties directly as GameObject attributes #206

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bitbrain opened this issue Nov 22, 2019 · 0 comments
Closed

Inject map properties directly as GameObject attributes #206

bitbrain opened this issue Nov 22, 2019 · 0 comments

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@bitbrain
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Right now, we are defining a MapProperties.class on the game object. That is misleading. Instead, load attributes directly.

@bitbrain bitbrain added this to Icebox in Core via automation Nov 22, 2019
Core automation moved this from Icebox to Deployed Nov 23, 2019
@bitbrain bitbrain reopened this Nov 23, 2019
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