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[k4zter]
wasn't able to access c:/ and had to use a script to remove all contents in the file to get rid of the folder even tho the game fully recognizes that there is a file there with c:/
Bitburner v1.4.0 (49de4a28)(steam)
Comments From Original Issue
[phyzical]
just to confirm (this is obviously windows right?)
or have you created a folder called c:/?
didn't relise we give bitburner access to the hardrive..
i assume we dont otherwise thats pretty scarey....
[k4zter]
yeah it was a folder i pushed from VSC and it took the file dir of my folder on my pc...
[phyzical]
hmm might be something to ask in the discord channel for VS code. (but we can try to repo it and see what happens) 👍
[k4zter]
Yeah I fixed it by changing the settings in vsc to not push my PC Dir but the people that I was asking help to fix this told me to issue it anyways
[phyzical]
@lordducky hey thought i would tag you on this one, any chance this can be added as part of your webserver updates :). tldr we just need to make sure that we cant save invalid directory names i.e c:\ and / as these cannot be cd into once they are copied across via the webserver
The text was updated successfully, but these errors were encountered:
Tested as of today, on a dev build of 2.3.2. The folder can now be opened like any other valid folder name.
Hence I'm considering it fixed and closing the issue.
[k4zter]
wasn't able to access c:/ and had to use a script to remove all contents in the file to get rid of the folder even tho the game fully recognizes that there is a file there with c:/
Bitburner v1.4.0 (49de4a28)(steam)
Comments From Original Issue
[phyzical]
[k4zter]
[phyzical]
[k4zter]
[phyzical]
The text was updated successfully, but these errors were encountered: